RGB_light gizmo provides facility to Compose RGB light pass (directIrradiance) to Diffuse pass.
It may sometime happen that you render your scene with some colored background. With this kind of image there is always an issue with edge while doing pre-multiplication. Through this Gizmo you can easily deal with this kind of problem.
GUI or Render - return inputs in the UI or at Render time.
his fixes the issue when your background color is anything other then black. Just pick whatever color the guys in 3d or matte painters gave you and Walla! the funky color fringe is now gone. 1.0.2 Added an sRGB knob to do the operation in sRGB instead of linear.
Auto compositing -Connect a CG element in 'A' input -Connect a BG plate in the 'BG' input Attribute Effects 1- Haze Effect 2- Control Colors (Balance Forgraund) 3- Re-Grain 4- Transform (Forgraund) 5- Motion Blur 6- Merge Control (Balance Background ) 7- ReTime
Its Combination of copy and premult node
Breakdown_Accordion is a tool that can make some shot's breakdown, max layers are 20.
A simple switch node that changes color from green to red as it's switched from 0 to 1.
A simple node that can set all your Merge or Keymix nodes bounding box to (A, B, union, intersection).