convert any read node to its correct input node. This ensures that you can simply drag and drop all files from your explorer to your node graph and and automatically convert to the correct input read node. Works with deep exr, abc, fbx, obj
A shortcut to Export Nuke7/8 rotopaint to Nuke 6.
create the selected Write's file path
delete Thumbs.db and ._.DS_Store
Export the Featuretracks of Nuke's CameraTracker Node into a txt file
Breaks out FBX geo into individual OBJs
Processes an FCP XML file from FCP 7 or Premiere Pro into a Nuke Script for each clip in the timeline.
Exports Geometry, Lights and Locators into one set-up Nuke-Script.
Exports Geometry(also Sequences), Cameras, Lights and Locators from Maya to Nuke into one Setup Nuke-Scene and keeps the animation on the Channels.
Exports a Nuke-Camera as a fm2n-File to import it into Maya.