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(0)
Contributor: leafpictures

39.83 Kb

convert any read node to its correct input node. This ensures that you can simply drag and drop all files from your explorer to your node graph and and automatically convert to the correct input read node. Works with deep exr, abc, fbx, obj

24 Jun 2016
122
(1)
Contributor: rasheedgm

1.24 Kb

A shortcut to Export Nuke7/8 rotopaint to Nuke 6.

10 Aug 2014
60
(0)
Contributor: nara

1.29 Kb

create the selected Write's file path

11 Jan 2016
178
(0)
Contributor: zhongfuyu

0.69 Kb

delete Thumbs.db and ._.DS_Store

30 Jun 2017
34
(0)
Contributor: henrietta

2.52 Kb

Export the Featuretracks of Nuke's CameraTracker Node into a txt file

28 Jul 2019
19
(0)
Contributor: lacrossj

2.21 Kb

Breaks out FBX geo into individual OBJs

12 Aug 2011
221
(0)
Contributor: jedypod

23.58 Kb

Processes an FCP XML file from FCP 7 or Premiere Pro into a Nuke Script for each clip in the timeline.

21 Aug 2012
1183
(0)
Contributor: jober

10.49 Kb

Exports Geometry, Lights and Locators into one set-up Nuke-Script.

21 Oct 2010
536
(0)
Contributor: jober

9.81 Kb

Exports Geometry(also Sequences), Cameras, Lights and Locators from Maya to Nuke into one Setup Nuke-Scene and keeps the animation on the Channels.

03 Nov 2010
1911
(0)
Contributor: jober

4.50 Kb

Exports a Nuke-Camera as a fm2n-File to import it into Maya.

14 Apr 2011
2098
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