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10.0, 9.0, 8.0, 7.1, 7.0, 6.3, 6.2, 6.1, 6.0 or later
Linux, Mac, Windows
(Examples of a Mandelbrot set render, and Reaction Diffusion - made using SetLoop)
SetLoop is a simple toolset for Nuke that loops a set of nodes a specific amount of times. It has some more features, but it basically does the following:
The nodes you place between Loop_Begin and Loop_End will be copied inside Loop_End (a group), and automatically connected to the inputs of a Switch (so you can scroll through the loop levels).
SetLoop can be used, for example, to render a Mandelbrot set or create Reaction Diffusion. Go to maxvanleeuwen.com/setloop for downloadable examples!
- relink ext inputs
if nodes in the loop are connected to nodes outside the loop, this will make sure they are relinked automatically by adding exra inputs to Loop_End to which the nodes connect
(this is enabled by default, as it does not change anything if no external inputs are present)
- relink ext expressions
for all expressions referencing nodes which are not part of the loop, this will make sure to add 'parent.' before every nodename and replace 'parent.' with 'root.' for every node not being looped - this way, they'll still be connected from inside the group
(this is disabled by default, as it could mess up expressions if user variables have the same name as nodes)
- loop count reference
the nodes inside the loop will get an index count knob ('loopcount' (int)) which can be used to create different values or random seeds for each loop iteration - the original nodes (the ones in the backdrop in the main graph) will also get this knob, with index 0
(this is disabled by default, as it interferes with all nodes in the loop)
amount of loops to create
bake the loop
animate the loop level
blends the loop levels when scroll is not a round number
- [tab] constants
room for user knobs that can be referenced to from inside the loop (e.g.: 'constant_float')
this does nothing - it can be referenced to using 'constant_float' or removed, if you don't like it
I'd love suggestions, bug reports, and other feedback! And let me know if you created something cool with this :)
Fixed a bug, cleaned UI, better tooltips
Currently working on compatibility for Nuke 11!