Despill and chroma keying blinkscript-based gizmo, with image-based input options and capable of despilling any hue you pick (and not only the primaries), selecting different algorithms for de/respilling, and protecting desired tones.
A Blink script that will generate the inverse of a 3D LUT, assuming a CMSTestPattern-style image input.
Blinkscript-based live version of CurveTool with additional features like custom and weighted alphas or direct deflickering.
Blinkscript based 4x4 ColorMatrix node.
Colour keyer written in Blink, with options to key “Hue”, or “Chroma + Luma”.
A Blink script that will recover a 3D LUT by comparing two images.
A Blink script that will apply 3D LUT, represented using a CMSTestPattern-style image input.
It simulates a point light from an image with Normal and Point Position layers.
This is an implementation of ASC-CDL, based on the 1.2 specification. Unlike the Nuke OCIOCDLTransform, this node will not clip blacks nor warp colors.
Color transformations using tetrahedral math.