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Contributor: aitor10995

31.49 Kb

Manage your uvs and export it, especially when you have all of them in different coordinates. It is very useful when you need to find where is your uv desired if you use the position mask option. Export the uvs prepared for render and projections, taking all the range, only the coordinates where you have uvs, or only one uv.

11 Jul 2022
165
(0)
Contributor: aitor10995

23.75 Kb

Render a pref pass with your geo and cam inside nuke.

11 Jul 2022
111
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Contributor: aliehtemami

22.86 Kb

AE_Geo_to_EXR converts a Geometry to an RGB EXR file, and another tool inside this script called 'AE_EXR_to_Points' read that EXR file as a PointCloud in nuke.

14 Oct 2022
35
(1)
Contributor: M-Mamdouh

5.77 Kb

Converts any 3D render into mirror reflects the whole environment of any shot using the normals pass only.

30 Apr 2024
264
(0)
Contributor: ingiCorentin

13.96 Kb

Allows you to parent any 3D (Geo, Cam or Axis) to any 3D without any offset/jump occurring when linking them (child keeps its position at a ref frame).

16 Jun 2023
64
(1)
Contributor: hgifford

86.35 Kb

Place 3D cards in world position, and generate holdouts quickly, without using nukes 3D viewer

28 Jun 2023
538
(0)
Contributor: hgifford

67.36 Kb

Project images into World Position/Pref to replace textures, screens or create complex masks

04 Jul 2023
698
(0)
Contributor: dangerdave

12.60 Kb

A tool to convert position data from 3D to 2D

21 Aug 2023
60
(0)
Contributor: daizhongyan

7.14 Kb

Transfer 2D reposition information to camera. Maximize the usage of CG rendering with proper framing.

25 Sep 2023
27
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Contributor: daizhongyan

7.14 Kb

Transfer 2D reposition data to a new Cam, maximizing the usage of cg render with proper framing

25 Sep 2023
26
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