Remove (patterns match) v1.2
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Contributor: Olivier Blanchet
Remove/keep channel(s) using patterns, through dynamic creation of Remove nodes.
No action needed, all automatic!
Requirements:
14.0, 13.2, 13.1, 13.0, 12.2, 12.1, 12.0, 11.3, 11 or later
Linux, Mac, Windows
14.0, 13.2, 13.1, 13.0, 12.2, 12.1, 12.0, 11.3, 11 or later
Linux, Mac, Windows
28 Sep 2023
267
1.1 bug fixed
1.2 default issue fixed
This is a very simple script in a node to add dynamically Remove node, based on patterns.
I use it quite often to remove/keep technical passes or keep only lightgroups or shader AOVs. Let's keep it tidy, would you!
You can add exceptions as well!
For example, keep all lightgroups except the one that contains '0', et voila!
Looks like this:
Works like that:
It's case sensitive! So adjust accordingly! Separate every pattern with a space!
Enjoy!
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Comments
Does it supported regular expression?
No, right now, it's a simple string match!
I don't have the error, do you have more details?
Thanks!
Update to come.see v1.2RSS feed for comments to this post