JL_Despill v1.0


 
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Contributor: Joserra Lastras
With just 3 clicks and a couple of sliders we will get the despill we need and also we can avoid hard lines in edges. Easy and fast.
Requirements:
14.0, 13.2, 13.1, 13.0, 12.2, 12.1, 12.0, 11.3, 11 or later
Linux, Mac, Windows
06 Apr 2023
232

 JL_DESPILL

Animated GIF

EXTENDED POST ON MY WEBSITE

ENG: https://www.joserralastras.com/post/jl_despill-eng

SPA: https://www.joserralastras.com/post/jl_despill

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To create this tool, I have combined two very useful techniques that I have learned from what I consider my mentors: Pedro Andrade and Alex Hanneman.

Thanks to both for contributing to the community with free content and with more advanced paid courses.

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How to make more effective DESPILL in compositing inside NUKE -

https://youtu.be/83vegNHc54Y

NK505 - Advanced Keying, Despill, and Plate Integration -

https://www.compositingacademy.com/nukeonlinecourse-keying-despill-color-integration

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IMPORTANT

 ALL pickers must be used by pressing Ctrl + Alt + Click and also Ctrl + Alt + Shift + Click to pick an area (pick an area is very useful, especially for the Magic picker)

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Screen Colour

Chroma color

Target

Color: Color desired

Input: Background, Edge_Extend or any RGB input we want to use

Color + Input: It is a dissolve between the previous two

Magic

Magic: Color we want to protect

Magic_Input: Protects an RGB input instead of a single color. In simple and low-movement shots it could work by connecting a previous despill together with a pxf_distort or extend.

Luma Restore: Returns the original luma

Force Luma: In some cases, the BG will have a higher luminance than what we can see in the plate. This knob will allow us to force that luminance beyond the original regardless of the Luma Restore.

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Comments   

 
0 # MAURICIO Calderon 2023-05-06 23:56
Looks awesome! thanks
 

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