Translates motion vector passes from Blender's Cycles renderer and passes them to the built-in vector blur node
Chromatic Abberation tools with straight forward parameters.
for edges extending.
remove balck/white edges
Updated version for Nuke 6: Blurs image with a fake Zdepth. Great to simulate a very short depth of field in regular footage.
Grow or shrink the edge of your image using edge pixels, with the option to hold out your new image with the original alpha. Helpful for getting rid of halo'd edges from keys, as well as refining edge-integration with the aid of gizmos such as MagicMerge.
A simple and smooth edge extend. Easily and reliably fills up the entire frame by using the input resolution. Great for very defocused edges.
Simple vignette that will give you couple of simple and useful controls.
Extend your edges using the blur and unpremult technique with a STMap.