Pixelfudger suite: PxF_Bandpass, PxF_ChromaBlur, PxF_DeepFade, PxF_DeepMask, PxF_DeepResample, PxF_DeepDefocus, PxF_IDefocus, PxF_ZDefocus, PxF_Distort, PxF_Erode, PxF_Filler, PxF_Grain, PxF_HueSat, PxF_KillSpill, PxF_Line, PxF_MergeWrap, PxF_Nukebench, PxF_ScreenClean, PxF_SmokeBox, PxF_Smoother, PxF_TimeMerge, PxF_VectorEdgeBlur, PxF_AreaLight, PxF_EnvLight, PxF_GeoLight, PxF_RingLight, PxF_TubeLight
BokehBlur simulates realistic lens blurring.
A more organic glow than Nuke's built-in filter.
HeatWave simulates heat distortion often seen around fire or other sources of heat.
EdgeExtend 2 extend the edge of your picture.
This is a chromatic aberration gizmo to mimic the art effects produced by certain lenses. This gizmo gives you control over each channel separately (scaling of R,G,B) and many other channel offset and blur options.
Automatic Lens Flare filter based on image content.
X_Denoise is a noise reduction gizmo that can be used to repair damaged or compressed footage. It does the same function of the Nuke Denoise, but using a different algorithm that can sometimes provide better results.
pull the rgb edges of an image outwards based on it's a control channel.
This gizmo emulates chromatic aberration found in some lenses. Optimized to calculate quickly. * Updated to work with Nuke 12. (May not work 100% with 13) * Current version is a group (instead of a gizmo), so you can use it on the farm.