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(0)
Contributor: chetalvfx

2.77 Kb

RGB_light gizmo provides facility to Compose RGB light pass (directIrradiance) to Diffuse pass.

09 Jul 2014
167
(0)
Contributor: chetalvfx

0.67 Kb

It may sometime happen that you render your scene with some colored background. With this kind of image there is always an issue with edge while doing pre-multiplication. Through this Gizmo you can easily deal with this kind of problem.

03 Jul 2019
121
(1)
Contributor: cmccrowe

0.66 Kb

A switch that changes color

02 Aug 2020
44
(0)
Contributor: cmccrowe

0.86 Kb

This is a switch that use a $gui expression to bypass process heavy nodes until render time.

02 Aug 2020
25
(0)
Contributor: dschnee

0.79 Kb

GUI or Render - return inputs in the UI or at Render time.

26 Oct 2010
189
(0)
Contributor: dekekincaid

2.01 Kb

his fixes the issue when your background color is anything other then black. Just pick whatever color the guys in 3d or matte painters gave you and Walla! the funky color fringe is now gone. 1.0.2 Added an sRGB knob to do the operation in sRGB instead of linear.

22 Feb 2017
220
(0)
Contributor: elbetored

10.51 Kb

pixelate transition

27 Jun 2016
211
(0)
Contributor: drerjon

8.86 Kb

Auto compositing -Connect a CG element in 'A' input -Connect a BG plate in the 'BG' input Attribute Effects 1- Haze Effect 2- Control Colors (Balance Forgraund) 3- Re-Grain 4- Transform (Forgraund) 5- Motion Blur 6- Merge Control (Balance Background ) 7- ReTime

05 Jul 2018
323
(1)
Contributor: mrtimes

3.44 Kb

wipe transition for create breakdown in nuke

02 Jun 2022
295
(0)
Contributor: guialgigu

25.73 Kb

A Merge node that offers an edge transition function (fade) along the A & B contact point. Its function is to avoid a hard edge on those operations that typically output it (e.g. max, min, etc.).

12 Dec 2023
196
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