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(0)
Contributor: guialgigu

21.42 Kb

Merge Node that offers a edge fade function along the A & B contact in the output, determined by the merge operation. The purpose is to avoid a hard (cut-out) edge on operations that regularly produce it (e.g. max, min...). Another use is to ease the merging of soft or out-of-focus elements, for example, during Keying.

05 May 2025
312
(0)
Contributor: chuthmac

3.76 Kb

Just a Merge Node with a built in Light Wrap

11 Sep 2024
20
(1)
Contributor: M-Mamdouh

5.30 Kb

Automatically Merges different clips to be one clip with full control for each clip.

06 Apr 2024
93
(1)
Contributor: mrtimes

3.44 Kb

wipe transition for create breakdown in nuke

02 Jun 2022
490
(0)
Contributor: MiguelT

7.04 Kb

Allows you to mix the edge of a target element with a BG element.

21 Nov 2020
367
(0)
Contributor: cmccrowe

0.86 Kb

This is a switch that use a $gui expression to bypass process heavy nodes until render time.

02 Aug 2020
37
(1)
Contributor: cmccrowe

0.66 Kb

A switch that changes color

02 Aug 2020
48
(0)
Contributor: quentin.vien

3.07 Kb

Copy Merge Node using Math expression to drive the mix. (Random, Noise, Sin, Triangle, Square, Sawtooth, Bounce, Blip, Sineblip)

22 Jun 2020
57
(1)
Contributor: hgrock

0.38 Kb

Its Combination of copy and premult node

07 May 2020
219
(0)
Contributor: chetalvfx

0.67 Kb

It may sometime happen that you render your scene with some colored background. With this kind of image there is always an issue with edge while doing pre-multiplication. Through this Gizmo you can easily deal with this kind of problem.

03 Jul 2019
126
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