Breakdowner v1.0
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7.0 or later
Linux


BREAKDOWNER
This tool will help you make a Breakdowned shot for a Showreel in a fast and easy way.
Step 1 --- Plug in the Shot that you want to breakdown in the 'Shot' Input and Plug in the 'Layers' of the breakdown that you want to show (ie Wireframed version, Greenscreen Plate etc..). You can plug in up to 10 'Layers' (Inputs 4-10 are sitting on left side of Gizmo).
Note: Make sure all your input layers are sharing the same timing and frame range as your Shot. In 'Freeze Frame' mode It is suggested to also plug in your Shot as your 'final Layer' aswell so you present it as your final breakdown before it continues to play the rest of the shot after the breakdowns.
Step 2 --- Fill out the node variables
SHOT SETUP
Shot Framerange: Click 'Set' button to automatically set your 'Shot' Framerange. ( SHot must already be plugged into the 'Shot' input. Further calculations will be based of this Original Framerange)
Breakdown Frame: The Frame were the breakdown will take place
# of Layers: how many Layers you are pluggin into the tool (up to 10)
BREAKDOWN CONTROLS
Breakdown Type (2 types):
'Freeze Frame' will play the Shot and stop in a desired frame ( Breakdown Frame ) and will breakdown the shot with the layers in that specific Frozen frame. Once it has finished wiping the layers it will conitune to play the shot till the end (this mode will increase automatically the shot framerange, depending on in input number and 'Frame per Layer' number). 'Continuous Play' will breakdown the shot asi it keeps playing. The breakdown will begin on the 'breakdown frame' that you have chosen as it keeps playing (for this option, make sure you pick up a frame thats gives time to the breakdown to finish ( ie. If you have 4 layers that will show up for 10 frames each you will have to give at least 40 frames before its last frame to your 'Breakdown Frame' to let the breakdown to finish)
Frames per Layer: How many frames will each 'Layer' have to show up on the breakdown
Transition Type: 'Wipe' and 'Cross Dissolve'.
Transition Speed: 4 speeds (5,10, 15 and 20 frames) how many frames the 'Wipe' takes to cross the Screen or how many frames will take to 'CrossFade'.
Wipe Direction: (not for Crossdissolve mode)
Wipe Edge Blur Size: (not for Crossdissolve mode)
OUTPUT
2 options: 'Breakdown Shot' outputs the breakdowned Shot beginig on the first frame of the Original Framerange. 'Edited' Option, will first play the 'Shot' and then will playe the 'Breakdowned' Shot after it, in case you want to showcase the complete original Shot before its brokendown.
Final Frame Range: Click 'Reset' button to update and know what your Final Frame Range will be before you play or render. (TIP: its better to keep the timeline in 'Input' mode)
Step 3- Render!
By the Way the 'Gizmo' is saved as a Group, so its easy to avoid sharing issues
Cheers Amigos!
Daniel Gonzalez Solozabal. GONZO FX
Comments
Thanks!
I second this. A really great tool that I passed around to fellow students for a breakdown assignment. Only thing missing is the line/border and maybe even the possibility of boxes with text.
I might look into building this on top of the tool if I got the time.
I am working on Mac and it seems not working! Is it functional only in Linux?
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