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Standalone helper tools. Scripted, compiled, whatever it takes to get the job done

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Contributor: GPStuart

92,211.60 Kb

Nuke Scripts and Renders - USING MERGE ARITHMETIC TO CORRECT UNEVEN GREENSCREENS

08 Mar 2025
1
(0)
Contributor: GPStuart

13,639.75 Kb

Assuming that a greenscreen was unevenly lit – a fairly common problem - the basic concept of this approach is to determine the pixel-by-pixel difference between the greenscreen you have and the greenscreen you wish you had, and then to apply a pixel-by-pixel correction using Merge node arithmetic.

08 Mar 2025
1
(0)
Contributor: Virgil89

32.28 Kb

NukeVimDCC: Vim-like keybinding for Nuke's default Script Editor.

15 Dec 2023
2
(1)
Contributor: Virgil89

1,788.87 Kb

Nuke/Hiero Python stubs files to support auto-complete in text editors.

17 Oct 2023
40
(0)
Contributor: mkrzastek

19.22 Kb

Classic mobile game recreated for Nuke's Node Graph

27 Sep 2021
156
(0)
Contributor: whitecrow1986

10.80 Kb

Fastest way to change the default node colors by using the quick pallet toolbar, or by using any custom color!

19 Sep 2021
61
(1)
Contributor: james.rowell

19.08 Kb

A command-line utility for listing image sequences in a compact form.

13 Jul 2021
140
(0)
Contributor: charitha

1.15 Kb

Postage_stamp enable\disable

13 Mar 2021
23
(0)
Contributor: mkrzastek

10.67 Kb

A little physics simulation tool that tries to emulate gravity between nodes, right in the node graph

11 Jan 2021
30
(0)
Contributor: comp_V01

44.16 Kb

A collection of 12 Toolsets for a smarter and faster comp workflow.

02 Feb 2020
909
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