LocaliseThreaded v1.5
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9.0, 8.0, 7.1, 7.0 or later
Linux, Mac, Windows
v1.5 - fixed bug where ReadGeo nodes were not localised
v1.4 - adds proxy support
v1.3 - fixed a bug with Read nodes set to 'start at' or 'offset'
v1.2 - fixed a bug with one of hte logger commands (thanks Mitja for reporting it)
v1.1 - fixed bug triggered by multiple slashes in themiddle of the filre path. Added logger
LocaliseThreaded is a helper script that casues the built in localisation feature to be happening in one or more extra threads, meaning localisation can:
- be optimised to use multiple threads (the effect of this will depend on your setup)
- run in the background. Which means you can keep working while the localisation is happening
To activate this feature, place the file in your NUKE_PATH and add the following to your menu.py:
import LocaliseThreaded
LocaliseThreaded.register()
This will cause the built in localisation to use the custom process, the workflow remains as outlined in the docs.
Comments
It's really useful since the Nuke's localise is very slow over the network.
By the way, I've found a minor bug: The script doesn't work when the Read node has "start at" activated.
Hope you can fix it.
Greetings.
will try and check it out later
thanks for this..
I have not looked at the code, but what I d love to have would be a button to say localise current Frame and or a frame range...
I ll look into this when I do have time, but maybe this is a bit complicated or you can tip me off in the right direction.
Cheers
Johannes
Could it be possible to have it working with the ReadGeo nodes as the default Localize does?
Thanks!
I just tested it and it does not localise ReadGeo nodes. Are you using custom code for that?
I deliberately duck punched the default implementation rather than completely replacing it so everything else would work like the default.
Thanks Frank!
I'm seeing close to half the speed of a Finder drag to desktop copy on Sierra / Nuke 10.5v3 - from a Mac / G-RAID Server using SMB 3.0 ?
Thx for any help
This script is somewhat redundant now that the built in localisation happens in the background anyway.
Any ideas what we could be doing wrong?
- Windows 10 Pro
- Nuke 12.2v9
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