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Your search for jordanboulais returned 10 results.

pointScatter

Contributed by jordanboulais

scatter a iterations of a sprite from a point

RotoPaintBrush

Contributed by jordanboulais

RotoPaint But with a brush selection

UV

Contributed by jordanboulais

Nodes used to transform a UV pass. The texture being map using an STMap/UV pass can get transform.

VectorEdgeExtend

Contributed by jordanboulais

iDistort Edge Extend

sticky_backdrop

Contributed by jordanboulais

Create stickynote and backdrop faster with a small widget wich contain a customizable color palette from wich you can add color by screen picking or remove colors.

splinewarpcontroller

Contributed by jordanboulais

Usually when using the spline warp node, you have to go trough all the previous key frames of the source shape and replace the destination shape points. This script create a controller shape on wich you can add independent key frames.

export_dependencies_n

Contributed by jordanboulais

Widget to export dependencies from current nuke file.

Iterations offset

Contributed by jordanboulais

multiple transform masked offset

In Mix Sharpen

Contributed by jordanboulais

Mix two source and sharpen the result at a user define value when mix approach 0.5

Track to Pins

Contributed by jordanboulais

Create Cvec4 (strokes very similar to Pins) in a splinewarp node from trackers of a selected tracker node! You can now decide if the parameters are being bake on the 'pins' or that values are link by expression to the trackers.