Your search for jordanboulais returned 10 results.
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pointScatter
Contributed by jordanboulais
scatter a iterations of a sprite from a point
RotoPaintBrush
Contributed by jordanboulais
RotoPaint But with a brush selection
UV
Contributed by jordanboulais
Nodes used to transform a UV pass. The texture being map using an STMap/UV pass can get transform.
VectorEdgeExtend
Contributed by jordanboulais
iDistort Edge Extend
sticky_backdrop
Contributed by jordanboulais
Create stickynote and backdrop faster with a small widget wich contain a customizable color palette from wich you can add color by screen picking or remove colors.
splinewarpcontroller
Contributed by jordanboulais
Usually when using the spline warp node, you have to go trough all the previous key frames of the source shape and replace the destination shape points. This script create a controller shape on wich you can add independent key frames.
export_dependencies_n
Contributed by jordanboulais
Widget to export dependencies from current nuke file.
Iterations offset
Contributed by jordanboulais
multiple transform masked offset
In Mix Sharpen
Contributed by jordanboulais
Mix two source and sharpen the result at a user define value when mix approach 0.5
Track to Pins
Contributed by jordanboulais
Create Cvec4 (strokes very similar to Pins) in a splinewarp node from trackers of a selected tracker node! You can now decide if the parameters are being bake on the 'pins' or that values are link by expression to the trackers.