Total: 23 results found. Advanced Search
The original version of this article can be viewed here Here’s a quick tip to help integrate composites where light wrap is causing a problem. I have Traian Constantinescu at MPC to thank for showing me the trick - he calls it the “(sl)Edge Hammer”, because using a clamp node to a colour correct is a pretty brutal technique and “like using a sledge ...
Section: Tutorials, Interviews and Info Pages | Category: Written Tutorials | Date: Sunday, 03 June 2012 | Hits: 15790
... and unpremult to make our extend edge we will use IDistort..So let's do it!1: Input your ALPHA in your target 2: Add a Blur with size 6 3: Add two transforms x = 1 and x = -1 and merge(from) them respective (A-B) 4: Add more two transforms y = 1 and y = -1 and merge(from) them respective (A-B) 5: Use shufflecopy to output those results ...
Section: Tutorials, Interviews and Info Pages | Category: Written Tutorials | Date: Friday, 22 January 2016 | Hits: 30561
Tools and Knowledge shared amongst artists on a professional level. Nukepedia is a platform for artists and developers to share tools for Nuke as well as knowledge about the software and relevant areas. The platform is owned and maintained by artists, and supported by the Foundry, which helps keep the finger on the pulse of upcoming developments ...
Section: Tutorials, Interviews and Info Pages | Category: Site | Date: Tuesday, 01 September 2009 | Hits: 25
... "Apollo13" in 1995 then became a full-fledged compositor on "T23D"in 1996, handing off my video duties. After comping for a couple years on various shows I was given the opportunity to be comp supe on "The Fifth Element" in 1997, then dfx supe for the first time on "Supernova" in 1999. I continued being a dfx/vfx supe until the ...
Section: Tutorials, Interviews and Info Pages | Category: Interviews | Date: Friday, 23 July 2010 | Hits: 18681
... reference to work with uneven screens. It is used in combination with normal keyer that provides the main core of the comp and the additive keyer generates only the subtle soft edges. Example / Result History First developed in the UK at Quantel for the Henry and Domino keyers (where the additive name comes from) and further developed ...
Section: Tutorials, Interviews and Info Pages | Category: Written Tutorials | Date: Saturday, 31 July 2010 | Hits: 69797
... the DAG or Node Graph (Node View) and the Properties Pane (Parameters). A thin toolbar running along the left edge of the UI provides access to all Nodes. However, this is just the standard layout. Nuke provides up to 6 predefined layouts that can be further customized to better suit your needs on different tasks (roto, grading, animation…). ...
Section: Tutorials, Interviews and Info Pages | Category: Written Tutorials | Date: Monday, 09 August 2010 | Hits: 18470
... (X) Solarize (X)A Lookup going (0,0 -> 1,0.5 -> 0,1) - move the middle point left and right. Threshold (X) Truelight -> Truelight (=) VideoSafe (X) Filter ApplyFilter (X) Blur -> Blur (+) Convolve -> Convolve (~) Defocus -> Defocus (+) DilateErode -> Erode (fast/filter/blur) (?) EdgeDetect -> EdgeDetect (=) Emboss -> Emboss ...
Section: Tutorials, Interviews and Info Pages | Category: Written Tutorials | Date: Wednesday, 18 August 2010 | Hits: 21894
... a blur of 10 pixels applied to a perfectly straight line will make the edge of the line spread along 10 pixels. In Nuke, blur and defocus size is defined by a "size" knob that does not correlate to Shake's size in pixels. As a rule of thumb, you can expect Nuke's size parameter to be 3 times as sensitive as Shake's. So, a blur of size 10 in Nuke ...
Section: Tutorials, Interviews and Info Pages | Category: Written Tutorials | Date: Monday, 23 August 2010 | Hits: 19197
This is quite possibly the most stubborn Nuke Python function I've ever encountered, and it took me a lot of poking and prodding to get it worked out, so I figured I should spread the knowledge around. nuke.animation is the Python equivalent of (/wrapper for?) the TCL "animation" command. It allows you to perform operations on animation data, including ...
Section: Tutorials, Interviews and Info Pages | Category: Python | Date: Friday, 27 August 2010 | Hits: 24224
... math #### Variables #### pointSeparation = 30.0 #half the screen size of an Axis node (60)outRadius = 20.0 # number of Axis nodes from the center to the outer edgeinRadius = 0.0 # number of Axis nodes from the center to the inner edge #### Helper function ####def HSVtoHEX(h, s, v): """Convert HSV color space to hex values to use ...
Section: Tutorials, Interviews and Info Pages | Category: Written Tutorials | Date: Tuesday, 14 September 2010 | Hits: 193142
Downloads Knowledge Info Super Feed (combines all) Gizmos Cook Book Articles Regular Python Tutorials JSON Plugins Reference Toolsets Presets Misc Hiero Blink ...
Section: Tutorials, Interviews and Info Pages | Category: Site | Date: Friday, 14 October 2011 | Hits: 23291
Nuke's powerful deep compositing tools set gives you ability to create high quality digital images faster. Deep compositing is a way to composite images with additional depth data. It helps in eliminating artifacts around the edges of the objects. Also, it reduces the need to re-render the image. You need to render the background once and then you can ...
Section: Tutorials, Interviews and Info Pages | Category: Written Tutorials | Date: Monday, 01 July 2013 | Hits: 16263
... users! We just reached our 10,000th registered user last week and still they're pouring in.Thanks to YOU the Nukepedia community is thriving which simply means more cool tools and tutorials for everyone.But an extra special thanks needs to go out to those of you that have taken the time to contribute their tools and knowledge! Without you Nukepedia ...
Section: Tutorials, Interviews and Info Pages | Category: Site | Date: Friday, 23 March 2012 | Hits: 27413
This tutorial is from http://richardfrazer.com/tools-tutorials/ Smear out the edge colour of your A plate to create better soft edges. Works by blurring and un-premultiplying your image. I have seen different artists do similar techniques in a number of ways, but this is my take on it (the EdgeExtend gizmo is a simpler version – this one combines ...
Section: Tutorials, Interviews and Info Pages | Category: Written Tutorials | Date: Sunday, 25 March 2012 | Hits: 60082
... the way points are added and removed a bit, and would really like to add grid and vertex snapping. Does your toolkit offer tweaking of 3d geo points, by dragging around in the viewer? Yes there's the PolyEdit node with allows tweaking of points, faces, and edges…with a soft-selection and falloff-curve too! The name certainly doesn’t suggest ...
Section: Tutorials, Interviews and Info Pages | Category: Interviews | Date: Saturday, 24 November 2012 | Hits: 16969

We have 5525 guests and 80 members online