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... As I got more involved I started to also code up tools, using my uni degree knowledge, to help accomplish things otherwise boring or difficult to achieve in vanilla Shake, and before long I was taken on as junior comper. As that show wound down I applied for junior comper roles at the big 4 in London, plus a few other places, not really aware that ...
Section: Tutorials, Interviews and Info Pages | Category: Interviews | Date: Wednesday, 27 February 2013 | Hits: 21384
... shown in Figure 4. The r, g, and b fields corresponding to the darks and lights parameters are used to separate the black color and the screen color (green in this case). The erode field is used to correct the foreground edges. You can use the patch black field to remove the black color from the output image but before using this field make sure that ...
Section: Tutorials, Interviews and Info Pages | Category: Written Tutorials | Date: Saturday, 11 May 2013 | Hits: 16676
... on our site must always be acknowledged and any applicable licence terms must be observed. You must not use any part of the materials on our site for commercial purposes without obtaining an express written licence to do so from us or the relevant contributor, unless such use is authorised by the contributor’s specific licence terms referred to above ...
Section: Tutorials, Interviews and Info Pages | Category: Uncategorised | Date: Sunday, 11 July 2010 | Hits: 56384
... the highlights in the Viewer1 panel will display in the shape which is made of 3 iris blades, as shown in Figure art22-5. Figure art22-5 The roundness parameter is used control the rounding of the polygon edges of the filter. If you set zero value for this parameter, no rounding will occur. The rotation parameter ...
Section: Tutorials, Interviews and Info Pages | Category: Written Tutorials | Date: Monday, 01 July 2013 | Hits: 20296
... * smoothstep(0,1, clamp(1-abs(g)) ) * smoothstep(0,1, clamp(1-abs(b)) ) Smooth! Too smooth? Maybe we should push the smooth out to the edges a little, get more of the boxy shape back. To do this, rather than smooth between 0 and 1, smooth between 0 and 0.2, pushing it to the edge of the box: smoothstep(0,0.2, clamp(1-abs(r)) ) * smoothstep(0,0.2, ...
Section: Tutorials, Interviews and Info Pages | Category: Written Tutorials | Date: Wednesday, 04 December 2013 | Hits: 134982
... from any intersecting foreground and that can then be merged over our original plate. Note that you can add some edge tools to refine your screen matte. Here is our final product, the plate is now ready for comp. Example 2: Here is another not as simple example where we have green markers on a blue screen. The markers dominant channel is obviously ...
Section: Tutorials, Interviews and Info Pages | Category: Written Tutorials | Date: Tuesday, 08 December 2015 | Hits: 36924
... result straight from the keyer that I’m happy with. We now want to add 2 Copy nodes and copy our finished alpha to our original plate as well as the denoised version and finally premult both. Notice the difference between the 2 approaches. Copying the alpha back requires some additional manual work to despill and refine the edges. ...
Section: Tutorials, Interviews and Info Pages | Category: Written Tutorials | Date: Sunday, 30 October 2016 | Hits: 30269
... in the VFX industry. The software uses descriptions and synonyms for each category from a publicly domain knowledge base. Wikidata IDs play an important role here. Behind every Wikipedia page is a specific Wikidata entry. The advantages of using data from this publicly domain knowledge base are description texts, synonyms and translations in different ...
Section: Tutorials, Interviews and Info Pages | Category: Interviews | Date: Sunday, 21 August 2022 | Hits: 5310

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