LensVignette is a quick way to setup a realistic vignette. The node defaults to aligning the radial as a circumscribed circle around the corners of the input format matching the behaviour of a real lens. Useful for removing the darkening effect of a vignette as well as adding it.
Applies grain properly to blurry edges
This gizmo generates 4 cornerpin controlled color gradient, which is automatically generated from colors of the pixels which this is applied to. Helps you create a quick color patch over small or large areas of the shot.
With this Gizmo you will be able to create lightning and electricity effects. Electric arcs will be procedurally created between two points.
It's a standard Nuke Grain2 node, but with ability to control noise intensity in darks only.
This gizmo simulates the caustic patterns of water.
This gizmo makes a customizable LED or LCD counter or countdown. Uses a custom LED Roto-shape based font.
'Grain' Node with added menu option to be able to select a specific mask channel (replaces the stock 'Apply only though alpha' option).
A lens flare, lens FX, glass reflection and lens simulator for Nuke.
'Bokeh Builder' is designed to give control over artistic and grungey bokeh shapes, made from scratch.