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Creates a system for using the HSV values of a map image to specify the angle and intensity of displacement in a source image.
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7.32 Kb
An easy intuitive gizmo that allows you to create seamless tiled patterns.
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2.03 Kb
create your di matte name using the drop-down list and click on the new
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3.49 Kb
A random character generator. It will change characters for a given word length every frame. You can specify the font. It includes controls for time offset every character and to adjust the size, colour and kernel between the characters.
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1.11 Kb
petit set up de vignettage, ça m'embêtait de devoir le refaire tout le temps donc voili voilou
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22.08 Kb
While helping a student with a wall replacement shot, got tired of looking around the internet for a simple brick wall texture and decided to try some procedural creation inside Nuke by using only native nodes. Had a lot of fun making this one and learn a lot about Expression Nodes, hope it can be of any use for someone. 1.1 Added a spot light with direction, falloff and intensity controls. 1.3 Fixed some issues with Noise Nodes showing Overlays when they shouldn't and replaced them with Expression Nodes. Long Demo here: https://vimeo.com/892743088
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28.49 Kb
Comp QC Toolset/Group to help assist you in passing the tech QC stage of a compositing shot.
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5.53 Kb
A custom node that launches ffmpeg and convert sequences.
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