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7.95 Kb
filter based filler tool, Its trying to fill in missing information and to extend available information for a full picture estimation. You have 5 useful options for different filling operations like markers, screen dirt, Alpha holes, noise, wires and custom matte filler for whatever you want to cleanup.
3.22 Kb
Uses data from the Rotopaint node but adds 2 difference mode views, so you can align the paint source very precise. Quite useful for quick paint fixes, no need switching to Silhouette.
17.34 Kb
Remove a distracting highlight, make a sunny scene flat and overcast, or grade a shot day-for-night, based on Grade Stacking Technique by kenn hedin kalvik.
4.57 Kb
Kernel shape for use into zdefocus or PG bokeh it has bokeh for lens 15mm, 18mm, 21mm, 25mm, 35mm, and 36mm
7.04 Kb
Put 4 mattes in a single tif file (as 3D cg index/id pass)
6.37 Kb
BloomyDefocus is a small step-up from Nuke's default Defocus and ZDefocus nodes offering some more control over the Highlights and bokeh with a customized bloom effect like the after effect's camera lens blur effect.
22.08 Kb
While helping a student with a wall replacement shot, got tired of looking around the internet for a simple brick wall texture and decided to try some procedural creation inside Nuke by using only native nodes. Had a lot of fun making this one and learn a lot about Expression Nodes, hope it can be of any use for someone. 1.1 Added a spot light with direction, falloff and intensity controls. 1.3 Fixed some issues with Noise Nodes showing Overlays when they shouldn't and replaced them with Expression Nodes. Long Demo here: https://vimeo.com/892743088
5.40 Kb
Variation of Pixelspread with no clamping.