Miscellaneous
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Standalone helper tools. Scripted, compiled, whatever it takes to get the job done
13.23 Kb
A simple tool designed to make bringing of 3ds Max scene nodes into Nuke a matter of a single click of a button.


1.52 Kb
Allows executing phyton code, which was edited with external editor, without restarting nuke. Based on script 'Call Updated Function' by Andreas Frickinger, just rewrited to be non-modal panel.


897.47 Kb
NukeView is an OS X AppleScript applet/droplet that will let you open image sequences directly in the Nuke viewer and begin playback.


6.34 Kb
Allows you to quickly align or evenly distribute the selected Nuke nodes.


19.08 Kb
A command-line utility for listing image sequences in a compact form.


3,169.07 Kb
I wanted to use the built-in icons to create some of my own variants in Illustrator. I used this script to convert the SVG folder inside the plugins/icons folder to one layered document... https://gist.github.com/mogga/9df50a1e4eb936a5a2db


1.87 Kb
An easy Mel script to move geometry from Maya to Nuke


129.66 Kb
This software was made to create quickly nuke auto configurated files from an image sequence. -Supported image formats: cin, dpx, exr, gif, hdr, hdri, jpg, jpeg, iff, png, png16, psd, r3d, sgi, rgb, rgba, sgi16, pic, tif, tiff, tif16, tiff16, ftif, ftiff, tga, targa, rla, xpm, yuv


19.22 Kb
Classic mobile game recreated for Nuke's Node Graph


24,305.51 Kb
Use of a Nuke simulation to test the rules of traditional perspective drawing, and incidentally determine the diameter of the Earth if the Earth were flat.

