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(0)
Contributor: mjustison

9.17 Kb

Retime Camera node from OFlow or Kronos node.

31 May 2016
1203
(0)
Contributor: simorlabrasse

0.58 Kb

Create quickly a maya like Image Plane

05 Dec 2015
148
(0)
Contributor: just2fly

1.90 Kb

automatically centres the pivot point of 3D geometry

12 Aug 2014
578
(0)
Contributor: hasche

0.12 Kb

short python script fur using in maya to scale the imported Nuke locators without offsetting the position

11 May 2013
51
(0)
Contributor: mrhowardjones

4.70 Kb

Creates a local transform/ axis to move a camera or geo along its local co-ordinates

30 Sep 2012
228
(1)
Contributor: satheesh

0.85 Kb

Import fbx camera script will add a camera node and import the camera data from the fbx file based on selected "ReadGeo" node.

02 Jul 2012
238
(0)
Contributor: iva.busquets

4.36 Kb

An extension to Nuke's "snap" options for animated 3D objects. Based on a selection of vertices, this allows for objects to match the position, rotation and scale of that selection over a specified frame range.

08 Apr 2012
3889
(0)
Contributor: makis

7.33 Kb

Creates a panoramic image out of live footage frames (or just simple coverage maps). Needs a moving camera as input.

10 Mar 2012
694
(1)
Contributor: marcozazza

3.70 Kb

create a Projection Camera connected by expression to the original Camera, and a slider to control the frame from where you are projecting

03 Mar 2012
524
(0)
Contributor: molgamus

1.02 Kb

Render your nuke scene as 6 cubic tiles in a efficient fashion

27 Feb 2012
118
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