Get a 4x4 Transform Matrix of an animated Cornerpin2D node for a selected frame range.
This script will take all the files being referenced inside of your comp and copy them to a specified directory. A copy of the nuke script will then be added to this directory with all the file paths set to relative file paths. This means that the nuke script can be opened successfully, regardless of where the folder ends up being transferred to.
Extractes the preffered color mattes from a multimatte (or) idpass from 3D Department using Expression node Will Work on R,G,B,Cyan,Magenta,Yellow,Black,White and Alpha
bake all gizmos starting at a given level
Change value(s) and/or link knobs with the same names from selected nodes.
Create tracked Roto node from Tracker node
blackbox automatically creates a backup file of your current nuke script whenever you save. You can choose the backup location and how much backups you want to have per script. With that no data gets lost and you can always jump back to older versions.
Adds camera shake effect to your footage
This script gives you the option to scan all read nodes or only the selected ones(still images or sequences, geo and cameras) in the nodegraph,and then search for the correct file path of each node. This is usefull if you moved your project directory into a new path, and as a result all your read nodes gives you an error due to the incorrect file path.
This script extract selected roto shapes from selected roto, rotopaint node in nuke. Usually we use to do, copy the desired roto shapes and then create a new roto node and paste the shapes. If roto node contain baked tracker info, then we copy paste the entire roto node and then delete unwanted shape's from pasted roto node. I have created extractSelectedShapes script to make this process automatically. Tested several times and working with nuke 6, 7, 8 versions. This code also work with roto shapes imported from silhouette and mocha. for bugs and reports: [email protected]