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(0)
Contributor: jober

5.76 Kb

Creates a ready to start script on the push of a button

17 Sep 2011
2672
(0)
Contributor: sebastian

4.30 Kb

A python script to generate a dummy nuke.py module for use with external editors.

08 Jun 2010
1199
(0)
Contributor: mborgo

5.91 Kb

This script will bake roto shapes points to trackers.

09 Feb 2014
1077
(0)
Contributor: diogoadmin

1.98 Kb

Splits the current select node's layers into nodes

20 Jun 2010
782
(0)
Contributor: leafpictures

1,921.77 Kb

The default plugin is a visual approach to let you create knob defaults inside Foundry’s Nuke on the fly without the need to write and maintain any line of code. It contains the default main window which lets you create, edit and delete knob defaults and bundle them in preset lists that can be imported and exported and thus be shared with other artists.

31 May 2017
765
(0)
Contributor: fredrik

13.68 Kb

Generate Read node(s) from selected Write node(s). Supports filepaths with expressions.

08 Jun 2016
760
(0)
Contributor: sebastian

1.16 Kb

Automatically backup your autosave files

15 Jun 2010
746
(0)
Contributor: abdhub

2.90 Kb

This script collects the footage from your read nodes and save them in a directory in the same structure where your current nuke script lives.

08 Sep 2010
711
(0)
Contributor: fxtor

18.19 Kb

Relinker is a Nuke tool for relinking footage automatically. It was developed to be used in a small independent film production environment where artists would typically work off their hard drives on multiple locations with different computers. The Nuke scripts we worked with at the time generally had a lot of different read nodes. Instead of losing time relinking nodes manually, we wrote this Python tool to automate the task. Video demonstration: https://vimeo.com/103858180

09 Jul 2016
705
(0)
Contributor: maxvanleeuwen

19.82 Kb

Automatically load and install all kinds of plugins/scripts, simply by placing them in the right folder.

07 Jun 2019
652
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