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(1)
Contributor: falk.hofmann

4.98 Kb

extending your elements by building postage stamps of pre-defined nodes and rebuild them anywhere in the script without going back and forth.

30 Mar 2017
99
(0)
Contributor: satheesh

1.26 Kb

Connects selected camera using Dot node from anywhere in the script. User can choose the desired camera from the window displayed. It creates a Dot node and connects with the camera and add camera name to the Dot node for reference.

26 Feb 2019
18
(0)
Contributor: satheesh

1.20 Kb

connect multiple nodes masks input to target node.

26 Feb 2014
78
(0)
Contributor: trakonia

277.05 Kb

You can change knob values of similar nodes you select in node graph collectively.

07 Apr 2015
72
(1)
Contributor: victorperez

2.36 Kb

Converts a Gizmo node to a Group node

14 Oct 2011
800
(0)
Contributor: dioslove

2.86 Kb

Copy and paste nodes keeping the inputs connected to their original dependency. Works with multiple nodes, multiple inputs and masks.

27 Aug 2018
39
(0)
Contributor: thexdan

0.76 Kb

Makes a copy of the selected node which retains all the input connections. Useful if you like to copy Postage Stamps for example. It works with nodes which have multiple inputs such as Scenes, Merges and Scanline Renderers. Uses the ctrl+alt+c hotkey

06 Aug 2018
34
(0)
Contributor: nah.andrad

1.49 Kb

TRANSFORMS CORNERPIN FROM MOCHA PRO INTO A TRACKER

13 Nov 2014
144
(0)
Contributor: chenxiaobao

2.18 Kb

Project latlong or other maps as six 2K cubic tiles onto your scene geometry with this quick setup.

09 Sep 2012
168
(0)
Contributor: maxvanleeuwen

2.48 Kb

The standard knob of the selected node will cycle through its options, forwards or backwards (using alt+w and alt+shift+w, respectively).

10 Jul 2019
64
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