StickIt is a 2D Warp Match-Moving tool, for matchmoving on (from a 2D perspective) non-ridgid surfaces. Require NukeX
Basic operators to work on vector3 and 4x4 transform matrices. Each pixel have its own vector and matrix data. Building blocks to create more complete tools.
Can stablise and matchmove footage using SmartVectors, no more splinewarp matchmoving ;)
Convert the 2D Trackers from SynthEyes to Nuke.
multiple transform masked offset
scatter a iterations of a sprite from a point