Built this from the memory of a node I loved at ILM Vancouver. I can remember who made it originally. Thanks for the idea. It is just another stmap warping gizmo expression linked to a ramp. Can we useful if you need a little extra overscan for a camera shake or something.
scatter a iterations of a sprite from a point
multiple transform masked offset
Convert the 2D Trackers from SynthEyes to Nuke.
Can stablise and matchmove footage using SmartVectors, no more splinewarp matchmoving ;)
StickIt is a 2D Warp Match-Moving tool, for matchmoving on (from a 2D perspective) non-ridgid surfaces. Require NukeX
Basic operators to work on vector3 and 4x4 transform matrices. Each pixel have its own vector and matrix data. Building blocks to create more complete tools.