3D RSS
11.57 Kb
Converts the alpha channel to an obj. Useful for creating 3d smoke or text. Only creates geometry where alpha>0. This makes it smaller/faster to handle, and easier to use in 3d space. Enables you to mirror the back to make a solid object
30.51 Kb
mScatterGeo supports scattering on geo's vertices, faces and density map in nuke. 2 rotation types availble, 'look At' and 'normals' . Variation of size, rotation, texture and instance geo can be set.
9.60 Kb
Convert multiple 3D points to 2D tracker points really fast!
3.46 Kb
Camera Displace Gizmo help you to give depth in your 2D image using z-depth map.
94.73 Kb
Using Position, depth or deep data to convert screen space mesh. Since pointcloud is pixel base 3D coordinate data, and it changes on every frame. So SSMesh helps to convert those data to vector data and process any vector tools.
5.70 Kb
This gizmo corvert a 3d data to 2d position, create AE keyframe data. to work with Optical Flares.
4,279.99 Kb
'I can't believe it's not Massive!' A crowd generator for nuke.
5.31 Kb
Convert cam normals to world normals, world normals to cam normals, and compute facing ratio.