3D RSS
4.09 Kb
Camera, scene, lights, scanline render, axis, card & transform geo nodes ready to go!
172.12 Kb
Extract and manipulate easily the UV in Nuke
13.29 Kb
Initial intention of 'Origami' is a *just for fun* tool. Since the tool involved many setup. Then I start to build it for practical usage. It helps to build geo patch for scatter objects or form a new UV, re-build a messy wireframe photoscan geo, clone a high-end geo to low-end geo for patch or 3D reference, and also able to create interact animation. v1.2 added tangent for geo smoothness.
7.71 Kb
Project a texture based on a position data.
112.19 Kb
Simplify the roto of non-organic objects, 3D stabilizing and reversing the stabilization in one go.
92.05 Kb
A basic 3D bird with flap and texture control built in Nuke
5.47 Kb
Significantly faster way of generating a displaced card. Equivalent to using displacegeo (rgb absolute), but much much much faster. I wroite this for processing bulk 4k displaced cards.
2.50 Kb
Makes transition between an unlimited amount of cameras, by creating a new camera.