Miscellaneous
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Standalone helper tools. Scripted, compiled, whatever it takes to get the job done
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An easy Mel script to move geometry from Maya to Nuke


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A registry key that associates .nk files with NukeX.


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A stylesheet for viewing performance profile xml files in browser


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Opens the hidden .nuke directory within OSX


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I wanted to use the built-in icons to create some of my own variants in Illustrator. I used this script to convert the SVG folder inside the plugins/icons folder to one layered document... https://gist.github.com/mogga/9df50a1e4eb936a5a2db


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Allows you to quickly align or evenly distribute the selected Nuke nodes.


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Use of a Nuke simulation to test the rules of traditional perspective drawing, and incidentally determine the diameter of the Earth if the Earth were flat.


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Assuming that a greenscreen was unevenly lit – a fairly common problem - the basic concept of this approach is to determine the pixel-by-pixel difference between the greenscreen you have and the greenscreen you wish you had, and then to apply a pixel-by-pixel correction using Merge node arithmetic.


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Nuke Scripts and Renders - USING MERGE ARITHMETIC TO CORRECT UNEVEN GREENSCREENS

