edl_conform_v01 v1.1


 
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Contributor: Lukasz Omasta
A script to conform shots using an edl file, from preferably any editing application.
Requirements:
6.0, 6.1, 6.2, 6.3 or later
Linux, Mac, Windows
02 Sep 2011
408

This is a script I did for use with Nuke.
First versions used recursive catalogue browsing but this turned out to be too slow.
Actual usuage is quite easy.

Create a new script, put all shots you know are needed inside the node tree and than run the script. It will ask you to point it to an edl file and than conform using the information from the edl. The script creates new nodes and autoplaces them so the first event from the edl will be furthest on the left and last event will be on the far right. After creating all the nodes script changes color of all nodes it used to mark that these shots were used.

This is production tested and should work out of the box.
Unfortunately edl is not a perfect format so I added exceptions for the script to ignore while parsing the edl file. If the files you get have more useless information in them you have to manually add new exceptions. These are located under #### EXCEPTIONS in the edl_conform_v01.py on line 55.
Adding new exceptions is fairly easy. Just add new line of this code with your exception.

            elif re.search('YOUR EXCEPTION HERE', line):
                continue

To add the script to your tool or menu bar just add this code to your menu.py

menu.py
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import edl_conform_v01
 
tb = nuke.toolbar("Nodes")
 
tb.addMenu('Edl Conform')
tb.addCommand('Edl Conform/Edl Conform', 'edl_conform_v01.edl_conform_v01()')

 

If anyone has any questions or suggestions feel free to write. Hope you enjoy it. 

___________

A small update. It seems there was a small glitch in the script. Very sorry for that.

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Comments   

 
0 # Lukasz Omasta 2011-08-25 13:32
I forgot to mention this is designed and tested using DPX and R3D files.
It will only work with files that have timecode information inside.
I have not tried it with QT files.
 
 
0 # Leonardo Yabiku Terukina 2011-09-01 13:52
Please upload your 1.1 version with a brief tutorial... because at the moment, it doesn't work for me..

Thank you!!
 
 
0 # Jesse Myllymäki 2011-09-12 03:40
Same here, plugin simply does nothing. No error messages. Using Nuke 6.3v1 (Windows 7). I bet the malfunction has something to do with how my edl file is written. Tutorial or screenshot of some working edl would be good so we can pinpoint the problem.
 
 
0 # Dan Langella 2011-09-16 01:23
Same here. Script doesn't seem to do anything. No error, just nothing. Any help would be great. Thanks. Nuke 6.3v1 OSX 10.6.8

D
 
 
0 # Max Max 2012-01-25 05:52
yeah script doesn't work
 

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