Chose up to 4 points of a roto shape to track and bake them into a tracker node to get the translation, rotation and scale value
Misc
_Roto_toTrack_
Contributed by Marco Leone
.nkc Cache Viewer
Contributed by Mads Hagbarth Damsbo
A tool that lets you see your .nkc cache files.
A_autocomper
Contributed by Andrea Perisano
This script allow you to list neatly all your passes embedded in your exr image.
AG_showOutgoingHiddenInputs
Contributed by Alexandre Gaudiano
Show outgoing hidden inputs
AG_Traceback
Contributed by Alexandre Gaudiano
Create an anchor and a target in order to quickly traceback a group of nodes. Works the same way as the bookmarks
ahFootCol
Contributed by Abdallah Huballah
This script collects the footage from your read nodes and save them in a directory in the same structure where your current nuke script lives.
align
Contributed by Simon Jokuschies
align selected nodes horizontal or vertical, set the distance between the nodes and remain the order of the nodes. prety useful tool to keep your nuke scripts clean.
Anchor Viewer Locker
Contributed by roman flit
This script sets hotkeys for fast Viewer input setting without need to select any node. Convinient if you often compare original source with your work or any other source.
animated cornerpin to matrix
Contributed by Egbert Reichel
Get a 4x4 Transform Matrix of an animated Cornerpin2D node for a selected frame range.
Animation Manager
Contributed by Nacho Igea
This tool allows users to manage their custom made animations and to create new expressions in a more comfortable way in order to animate the different knobs of a node.
AnimHolder
Contributed by Florian Lorber
A script that produces a framehold that matches the animation steps of a stop-motion or 2D animated plate.
AOV Selector
Contributed by Darren MacKay
AOV selector will show you all your layers grouped into convenient lists from anywhere within your script, and allow you to search, view, and work with them.
aovCompare
Contributed by Conrad Olson
A python script that compares the AVOs in two read nodes and returns the difference
appendclip
Contributed by saurabh sameer
This small scripts puts all your selected read node into a single append node in that order,thus giving you a small time line of nodes,user can scrub through.
Arri Alexa Metadata extraction for Nuke
Contributed by Mohamed Selim
Arri Metadata extract for Nuke is a tool I have been working on lately to make full use of the metadata available in the Alexa files right inside Nuke.
autoComper
Contributed by Jan Oberhauser
Creates a ready to start script on the push of a button
autoContactSheet
Contributed by Ben McEwan
Creates a better, automated Contact Sheet.
autoCrop
Contributed by kire timov
Auto Crop script to utilize the curve's tool auto crop feature to its fullest on multiple inputs, with full control over channels and layers, frame range, scan in overscan, and additional safety pixels.
AutoCropTool
Contributed by Octavio Mancilla
In order to make a faster to process tree, this tool helps you crop out the unused area of your render passes. It makes use of CurveTool and Crop nodes.
autolife
Contributed by Dylan Palmboom
Autolife automatically sets the lifetime for roto shapes and strokes to their first and last keyframe.
autoPivot
Contributed by satheesh R
set your pivot point based on the bbox. alt+t for center pivot. alt+shift for bottom center pivot.
autosave backup
Contributed by Sebastian Elsner
Automatically backup your autosave files
Autosave_Scripts_for_comp
Contributed by Vyom Chaturvedi
This allows users to automatically save the script instead of manually doing it.
Autoscripts
Contributed by Alister Chowdhury
A python script to help create automatic nuke scripts.
bakeGizmos
Contributed by Frank Rueter
bake all gizmos starting at a given level
BakeRotoshapesToTrackers
Contributed by Magno Borgo
This script will bake roto shapes points to trackers.
bezierTracked
Contributed by Alexey Kuchinski
Create tracked Bezier node from Tracker node
bi_selectionSet
Contributed by Boris Ignjatovic
Selection Set script creates fully equipped 'Backdrop' nodes with customize-able select functions.
blackbox - nuke backup tool
Contributed by Simon Jokuschies
blackbox automatically creates a backup file of your current nuke script whenever you save. You can choose the backup location and how much backups you want to have per script. With that no data gets lost and you can always jump back to older versions.
browseDir
Contributed by Fredrik Averpil
Launch the source directory of the selected Read or Write node.
bvfx Find Path
Contributed by Magno Borgo
This script will find the missing external files of your script and relink them. It will search the files on the informed disk or folder.
bvfx Relativize
Contributed by Magno Borgo
This script will make all the file paths relative to the script location on the disk
calc shot time
Contributed by Aleh Maksimovich
The script calculates the time spent on the shot
Call Updated Function
Contributed by Andreas Frickinger
For lazy developers: Use this to update a module, which is edited externally. After reloading, this will call the given function out of the module
Camera Projection
Contributed by Matheus Marques
Easy to use script to automatically create the camera projection set up, nice to have in big projects with lots of projections.
cattery_nuke13_support
Contributed by Aleksandr Pushkarev
Creates the same menu with Cattery gizmos in Nuke13, as Nuke14 creates automatically
chanchanchan
Contributed by Théophile Virnot
Small tool that allows to search in the channels or layers by pressing Tab when the dropdown channels menu is open.
Change Knobs
Contributed by Ryan Quinlan
A tool used to change the same knob in all selected nodes
channels_cleaner
Contributed by Jakub Norbi
Remove user created channels.
ClipTools
Contributed by Howard Jones
Tools for deleting, renaming, repadding clips from within Nuke.
cmdLaunch
Contributed by Jeang Jenq Loh
Relaunch Nuke from cmd/terminal and keep your error messages!
ColorPalette
Contributed by Miles Lauridsen
A color palette generation tool for the Foundry's Nuke
Combine Retimes
Contributed by Guillermo Algora
Combine Retimes is a python script that can combine a stack of multiple retiming nodes into a single output (both a lookup table and a speed value).
concatenate2Dtransforms
Contributed by Magno Borgo
This script will generate a single 2D transform node (CornerPin) from a group of several transforms.
cornerPinToTracker
Contributed by BLUE FACES
Convert CornerPin node imported from Mocha to tracker node
cornerToPaint
Contributed by Alexey Kuchinski
Create tracked Roto node from CornerPin node
cragl smartScripter
Contributed by Simon Jokuschies
smartScripter provides functionality to quickly store, retrieve and execute python code, tcl code and Nuke node snippets. These can be stored as commands inside smartScripter and are shareable among artists. As smartScripter lets you quickly jump between different scripts, it can speed up your daily work, even if you are just working on your own.
Custom read node
Contributed by Andi Novianto
python script to add additional information to the Read Node's label such as resolution, frame range, offset etc.
default - automatic knobDefaults
Contributed by Simon Jokuschies
The default plugin is a visual approach to let you create knob defaults inside Foundry’s Nuke on the fly without the need to write and maintain any line of code. It contains the default main window which lets you create, edit and delete knob defaults and bundle them in preset lists that can be imported and exported and thus be shared with other artists.
delete_Thumbs
Contributed by siam shukoor
python script to delete Thumbs.db file while importing file sequences into nuke. Very helpful in deleting the thumbs.db files all together.
dgRelativePathes
Contributed by Den Gheiko
Automatic relative pathes
Disk Cache Info Panel
Contributed by Antony Nasce
This panel reports your currently used DiskCache and Buffer info.
E_CameraShake
Contributed by Elad Tzemach
Adds camera shake effect to your footage
editNodes
Contributed by Samuel Karlsson
Change value(s) and/or link knobs with the same names from selected nodes.
edl_conform_v01
Contributed by Lukasz Omasta
A script to conform shots using an edl file, from preferably any editing application.
explore_path
Contributed by Manoj Nagar
It helps to explore the path of selected Read/Write node in windows explorer.
explore_path
Contributed by Manoj Nagar
It helps to explore the path of selected Read/Write node in windows explorer.
extractFrame
Contributed by satheesh R
Updated automatically carry current frame. Extract single frame from the sequence.
extractSelectedShape
Contributed by satheesh R
This script extract selected roto shapes from selected roto, rotopaint node in nuke. Usually we use to do, copy the desired roto shapes and then create a new roto node and paste the shapes. If roto node contain baked tracker info, then we copy paste the entire roto node and then delete unwanted shape's from pasted roto node. I have created extractSelectedShapes script to make this process automatically. Tested several times and working with nuke 6, 7, 8 versions. This code also work with roto shapes imported from silhouette and mocha. for bugs and reports: [email protected]
fastExrStart
Contributed by Jan Oberhauser
Creates a ready to start Script with Shuffles for each Channel and preset Merges
findPath
Contributed by diogo dubiella
This is a simple Script that searching in each directories and subdirectories. Looking for the files in Node with path errors. He Find new Path and Replace to correct this one.
flop and flip
Contributed by satheesh R
Another handy script for nuker's. Hope this will help you friends.
FourPointTrack
Contributed by Nick D'Aguiar
A Four Point Track Node for Nuke: effectively a modified CornerPin node that makes it quicker and easier for you to copy/link tracks from a Tracker node than a regular CornerPin node.
FrameHandling
Contributed by Luciano Cequinel
This tool provides functions to easily navigate the timeline in Nuke
FrameHold with SetThisFrame Button
Contributed by Harrison Ly
Sets current frame when created & button to set current frame.
freezeSplineWarp
Contributed by Magno Borgo
This script will freeze the source curve of the Splinewarp at the desired frame and transfer the animation of the source to the destination curve.
fxT_relinker
Contributed by Tor Andreassen
Relinker is a Nuke tool for relinking footage automatically. It was developed to be used in a small independent film production environment where artists would typically work off their hard drives on multiple locations with different computers. The Nuke scripts we worked with at the time generally had a lot of different read nodes. Instead of losing time relinking nodes manually, we wrote this Python tool to automate the task. Video demonstration: https://vimeo.com/103858180
fxT_revealInFolder
Contributed by Tor Andreassen
This script loops through all selected nodes and checks if the node has a file knob. If a file knob is present, the path will be opened in the OS file manager/browser. The user will be notified if nothing is selected or if the user does not select any nodes that have an existing file-path. If a selected node has a nonexistent path, this will be printed in the script editor, and the script will continue to process the next selected node. All paths are tested for an existing file. However, due to rendered files being frequently opened and deleted, write nodes only test for an existing directory.
getTheCornerpinAsMatrix
Contributed by Alexey Kuchinski
Convert CornerPin From/To transformation into CornerPin extra matrix
gizmoToGroup
Contributed by Simon Jokuschies
Convert a gizmo into group. All connections remain. This script is useful if you hand your nuke scripts to other machines where the gizmos aren't installed. So with gizmoToGroup you make sure that your scripts can be read on other machines as well.
glt_reloadRange
Contributed by Gabor Toth
Nuke frame range fixer for readnodes
GoTo Plus
Contributed by Diogo Girondi
A smarter GoTo command
GoToDirectory
Contributed by Max van Leeuwen
Keyboard shortcut to open the folder of any selected read node, or of the path on the clipboard. Works with TCL paths and paths relative to the project directory!
hex2nuke
Contributed by Diogo Girondi
Converts a hex value to a linear RGB float using Nuke's standard sRGB to Linear LUT
holdFrames
Contributed by Frank Rueter
spawn FrameHold to extract still frames
ibk Stack via Shortcut
Contributed by Anselm Lier
The idea was not having to copy/paste the IBK color node and set erode to zero and then increase the patch black, etc. Instead you can set up your IBK color node once, select it, hit the shortcut a couple of times and all values like screen type, blacks, whites will be copied over to the new IBK color node. The erode will be set to zero and the patch black doubles each time to get the screen filled up faster. The lines for my menu.py look like this: import ibkStack myMenu.addCommand('ibkStack', 'ibkStack.ibkStack()', 'shift+alt+i')
im_cornerPin
Contributed by Igor Majdandzic
Advanced Cornerpin for easier copy-paste action from tracker to cornerpin. Includes from-to copy, stabilize and reference frame options, and automatic snap.
Image To Dots
Contributed by Josh Robertson
This is a small script that I pieced together for fun while teaching myself python. It takes the image value of a selected node and generates it in the node graph using dots.
IncrementalSave
Contributed by Sander Jansen
Creates an incremental save of your Nuke script every time you save
J_AttachNodesTool
Contributed by Jazlyn Cartaya
This tool lets the artist select multiple nodes in their node graph and attach any node (of the same node) with one knob adjusted. And this update lets the artist attach cloned nodes if they want.
J_CornerPin2DSetRemoveKeysTool
Contributed by Jazlyn Cartaya
Creates a tab in the CornerPin2D node which lets you set or remove all 'to' keys or all 'from' keys by hitting one button!
J_CreateLayerShuffleTool
Contributed by Jazlyn Cartaya
This tool creates Shuffle node layers for selected exr (with nice purple backdrops).
J_CreateNodesTool
Contributed by Jazlyn Cartaya
This tool lets the artist create as many nodes, of the same node, as they want, with one of the knobs adjusted in those nodes.
J_ParentedNodes
Contributed by Jazlyn Cartaya
This tool puts buttons in the Grade, Blur, and Transform nodes which lets you create parented nodes of each of the nodes.
J_RemoveAllTransformKeysButton
Contributed by Jazlyn Cartaya
Creates button that removes keys in all knobs in 'Transform' node.
J_TrackToRotoPaint Button
Contributed by Jazlyn Cartaya
Creates button in Tracker node that lets you create a parented RotoPaint node. RotoPaint node displays which Tracker it is connected to and the reference frame in the label.
jns_backdrop
Contributed by jishon n shoby
You can create custom backdrop using this script, There is some presets for label and you can add different label in custom label input area. and you can change font size for the label also.
jns_cornerpin
Contributed by jishon n shoby
This Script creates a corner pin node and auto arrange pins according with the selected node's alpha channel.
jns_tracker_to_roto
Contributed by jishon n shoby
For copying animation data from Tracker node to Roto Node. It will copy Trasform,rotation.scale and center point animatons into Roto node and also it will create a blur node along with the roto
jre_convertCornerPin
Contributed by Johannes Retter
Converts the 4 point track of a CornerPin2D Node into a matrix, and copies it into the transform of a roto node layer.
jre_setReferenceFrame
Contributed by Johannes Retter
This has the same function as the 'set to current frame' in the Tracker node. But you can apply this on any Transform or CornerPin2D Node that has the tracked values already baked in.
KnobWrangler
Contributed by Anthony Tan
Nuke knobs can be a bit of a pain, they're hard to wrangle and there's no clean API to do things I tend to want to do (like bulk add/move/rearrange knobs). As a first step though, this just has the bulk add/insert functionality that you generally want as a first step.
labelAutobackdrop
Contributed by Geoffroy Givry
based on the Foundry's Autobackdrop.py with a nuke panel asking for the label and the name of your autobackdrop, with 4 colors presets and 4 different font size. the Default color is grey.
LightFusion
Contributed by Shubham Soni
LightFusion is a Nuke Python tool that automates Multi-Light Beauty rebuilds by merging selected light layers in a group node, merged with the plus operation. The group node offers grading controls for quick lighting adjustments.
makedirectory
Contributed by keiji nakatsuji
A directory is made simply.
marvelpy
Contributed by Kuntal Majumder
Create your own marvel like intro without any hassle
médula
Contributed by Javier Garcia
An interactive pipeline builder for nuke
Mo_CornerpinTools
Contributed by Mohan Pugaz
Two Simple tools to automate some cornerpin workflow.
msHelpers
Contributed by Mohamed Selim
msHelpers are a bunch of scripts to make those day to day tedious tasks more pleasant.
Multi Grade Knobs
Contributed by Shih Hwa Lai
Create A NoOp Node that Controls Multiple Grade Knobs
Multi Knob Edit Tool
Contributed by Thorsten Löffler
This tool helps you to manipulate the values of the knobs of the same Class, for the selected nodes of the same Class.
multipaste
Contributed by Daniel Emre
This script allows you to copy any node you have on the clipboard to multiple destination nodes.
mvReloadAll.py
Contributed by Thorsten Kaufmann
Reloads all read nodes in the current script.
New Reference Frame for Transform and CornerPin2D
Contributed by Guillermo Algora
Set a new reference frame for any baked-in Transform or CornerPin2D node. Generate information for either MatchMove or Stabilize.
Node Graph Snow Flake Generator
Contributed by Hiram Gifford
This script generates animated snow flakes in the Node Graph
nodeToggler
Contributed by Gaurav Jaiswal
Toggle some common properties of nodes on or off on your demand.
NormalizeCurves
Contributed by Henrique Moser
Normalize curves in the curve editor based on the entered range of values.
Nuke API Searcher
Contributed by Pranav Pradeep
An offline Nuke python API searcher inside Nuke
Nuke Backup and Recovery Toolkit
Contributed by Hossein Karamian
It’s a tool(script) for Nuke that every time user saves the project, create backups from project file in one or two different locations.
Nuke Folder Structure Generator
Contributed by Josh Robertson
A simple script to generate a basic folder structure based on project directory when starting a new project
nuke_bake_metadata
Contributed by Falk Hofmann
Bake metadata into keyframes.
nukeprocess
Contributed by Francois Lord
Python module to control Nuke from the exterior. Useful for pipeline automation.
nukePyDummy
Contributed by Sebastian Elsner
A python script to generate a dummy nuke.py module for use with external editors.
NukeServerSocket
Contributed by Virgil Sisoe
A Nuke plugin to run code from external applications.
NukeShared
Contributed by Max van Leeuwen
Automatically load and install all kinds of plugins/scripts, simply by placing them in the right folder.
Nuketris
Contributed by Peter Coleman
This is Nuketris, a block based game for Nuke based on a well known arcade game. This is a complete abuse of Nuke's Python API, and should not be taken seriously.
openExploreDir
Contributed by Lundy Hu
Quickly open the current project directory or the file knob directory of the selected node.
package_comp_assets
Contributed by luke pf
This script will take all the files being referenced inside of your comp and copy them to a specified directory. A copy of the nuke script will then be added to this directory with all the file paths set to relative file paths. This means that the nuke script can be opened successfully, regardless of where the folder ends up being transferred to.
paintNodeOpacity
Contributed by satheesh R
This little code will help you to control nuke 'rotopaint' nodes clone & paint brush opacity via some short-cut keys
paintOpacity controller
Contributed by satheesh R
This little code will help you to control nuke 'rotopaint' nodes clone & paint brush opacity via some short-cut keys. I created this code for my fellow artist who's working with me in paint department. Short-cut keys are assigned as per his need. You can use your custom short-cut keys.
PASS SEPARATOR
Contributed by Silvio Andre dos Santos
This tool separates your image ReadNode Passes in a automated way by providing you an interface to rename or delete extracted Layers.
pasteKeyframes
Contributed by Howard Jones
Pastes selected keyframes from the curve editor/ dope sheet to current position
PathSwitcher
Contributed by Bogor Okukuro
Detects the OS and switches the path accordingly
Pause Viewer
Contributed by Simon Jokuschies
Pause Nuke's Viewer nodes to prevent any image processing when loading a Nuke script.
Ponk
Contributed by Gabor Hovanyi
Multiplayer Pong for Nuke
Print_Animated_Keyframes
Contributed by Jaime Fuerte
Print in Label of any node the Animated Keyframes
psd2
Contributed by MARIANA ACUNA ACOSTA
Uses meta-data from the incoming image stream to break a PSD files into layers, each layer is combined together with a PSDMerge node which emulates the blending modes, each layer is set in a card in 3D space.
rangeCrop_v01
Contributed by Simon Jokuschies
autocrop function with option to select the channels and the frame range to analyse.
rangeKey
Contributed by Pranjal choudhary
Little callback for setting up keys over a range using Multiply node.
read_tools
Contributed by Jeang Jenq Loh
A collection of scripts that change your read nodes settings.
readFromWrite
Contributed by Fredrik Averpil
Generate Read node(s) from selected Write node(s). Supports filepaths with expressions.
ReadList
Contributed by Cameron Carson
Creates a Text Node with a complete list (minus duplicates) of every Read File used in your script.
remove
Contributed by bang meng
Delete the '._' file created by Mac
Rename Nodes
Contributed by Diogo Girondi
Renames all the currently selected nodes sequentially
Re-ReadAll_script
Contributed by Vitor Guerreiro
This script is useful when you have changed your project folders to a different directory and you kept all the inside directory root Paste the old directory in the 'Old Source' input without the file specification Ex.: Old Source: c:/user/old_project_dir/ Write the new directory ind the 'New Source' input without the file specification Ex.: New Source: d:/projects_backup/new_project_dir/ If the overall folder structure is the same, all the Read Nodes will be automatically re-linked to your files.
ReTransform
Contributed by Daniel Hartlehnert
ReTransform converts translation data from one resolution to another resolution. Works with Transforms, Trackers and Conerpins.
reveal in explorer script
Contributed by saurabh sameer
this lets you reveal your selected read node in window explorer.
Reveal in Finder
Contributed by Joshua LaCross
With a read or write node selected run this script and it will open the location in Finder. This is taken from Saurabh Sameer's script (reveal in explorer) that was made for windows and altered to work on a Mac. Let me know if there are any problems.
revealinexplorer
Contributed by saurabh sameer
this scripts lets reveal your selected read node in to windows explorer.
Revert Script
Contributed by Harrison Ly
Revert to latest saved script. Why not Nuke?
RGB_SPLIT_Helper
Contributed by shuvo fx
It creates three Shuffle nodes and connects them to the currently selected node. Each Shuffle node is set to shuffle a specific color channel (red, green, or blue) and is labeled with the corresponding color. The position and color of each node are also adjusted within the function. The purpose of the script is to provide a quick and easy way to split an image into its color channels for further compositing.
RotopaintToSplineWarp
Contributed by Magno Borgo
Convert Roto and Rotopaint nodes shapes to a Splinewarp Node. This Nuke script will bake the actual shape's points positions to splinewarp shapes on the requested framerange, including transforms on the parent Layers
runrunrun - nuke game
Contributed by Simon Jokuschies
a small game i wrote for nuke :-D Two nodes do a race. Bet who is faster. Nice time killer while rendering :-D
saveImage
Contributed by satheesh R
1.5: Added colorspace selection function. Tested nuke 8.0, 9.0+. refined the script from older version. 1.4: Added channel selection function. Hi nuker's finally found a solution for our long time wish and expectation. Now you can save image from the viewer. Like eyeon fusion and other application.
scriptCleanup
Contributed by Simon Jokuschies
cleanup current nuke script: collect all nodes that are not connected to any node and/ or which output is not used at all in the current script. these nodes can then be disabled or removed with one click
Scriptknob Pycharm Bridge
Contributed by Lukas Wieg
Editing scriptknobs inside Nuke is a nightmare. Especially if you want to convert your old python 2 gizmos. This script enables you to edit any scriptknob inside PyCharm Community (a free IDE).
SelectViewerNode
Contributed by Tomer Epshtein
A simple tool to easily access nodes in a selected viewer.
Set Label
Contributed by Diogo Girondi
Just a simple shortcut to edit the label of a node without having to open it's panel.
Set Project
Contributed by Lundy Hu
Automatically set the Project Settings based on the selected Read node, including: Frame range, FPS, Full size format.
Set project settings from read node
Contributed by Isaac Spiegel
This Python script takes looks at the selected read node and sets the project full-size format, aspect ratio, and frame range to that of the read node. If the full-size format does not exist in the current user's list of formats, it prompts the user to name the new format before setting the project settings. Useful when first creating a script and you want to quickly set your project settings.
setProjDir
Contributed by Jeang Jenq Loh
Set project directory and automatically swap out the file paths to relative if you already have file knobs in your script.
setProjectFrameRange
Contributed by Richard Greenwood
Prompts the user for received and deliverable handle ranges on the selected read node to calculate project frame range
ShapeTrack Linker
Contributed by Nicholas Joseph
A simple python script that modifies the 'Link To' menu in the 'Animation' menu of a selected 'Roto/RotoShape' shape.
shuffleAlpha
Contributed by satheesh R
shuffleAlpha python script
SK_pathFinder_v01
Contributed by Salvatore Carvelli
This script gives you the option to scan all read nodes or only the selected ones(still images or sequences, geo and cameras) in the nodegraph,and then search for the correct file path of each node. This is usefull if you moved your project directory into a new path, and as a result all your read nodes gives you an error due to the incorrect file path.
SK_projectionGrabber
Contributed by Salvatore Carvelli
This python script generates a set of nodes to project the selected frame from the selected camera, all of the nodes are grouped and their options exposed to simplify the use. A 'set this frame' button has been added. please contact me for suggestions, errors or help. Salvatore Carvelli
Smart motionblur switch 'OFF/ON'
Contributed by kire timov
1. Turns OFF and ON the motionblur for: ScanlineRenders, Transforms, TransformMasked, Trackers, CornerPin, VectorBlurs, DirectionalBlurs, MotionBlur, and RealSmartMotionblur nodes. 2. Depending if you have selected nodes or not - it will only affect the selection, or the whole comp 3. Stores values in your .nk file so you can save, and reopen your comp later, and turn OFF/ON the motionblur 4. Works with animated values 5. Colorcode the nodes that are affected by the script 6. Excludes 'undo' command in nuke for changes made by the script, to prevent logical errors
splinewarpcontroller
Contributed by Jordan Boulais-Richard
Usually when using the spline warp node, you have to go trough all the previous key frames of the source shape and replace the destination shape points. This script create a controller shape on wich you can add independent key frames.
Split Layers
Contributed by Diogo Girondi
Splits the current select node's layers into nodes
ss_before_knob_changed
Contributed by Ragnar Brynjulfsson
Decorator function to increase speed of nodes with 'heavy' custom callbacks.
StereoSetup
Contributed by saurabh sameer
script which lets u create the stereo cam setup with both the cameras linked via expression to manage your convergence and inter axial. Also creates the required dependent nodes.
superAutoCrop
Contributed by Luciano Cequinel
Create controllers to increase or decrease cropped area.
TestFlight
Contributed by Tianlun Jiang
nuke dockable panel for testing pyhon modules with click of a button, built for compers who uses external IDE.
The Matte Engine
Contributed by Mohan Pugaz
Extractes the preffered color mattes from a multimatte (or) idpass from 3D Department using Expression node Will Work on R,G,B,Cyan,Magenta,Yellow,Black,White and Alpha
Time_Keeper
Contributed by Nicholas Onstad
A simple python script that saves the time and date that your project was opened and closed into a Text Node named Time Keeper. There is a python button in the User Tab to copy the Time Keeper's message to your clipboard where you can paste it wherever.
TodoList
Contributed by Aleš Ushakou
Enhanced ToDo List Panel for Nuke
toDoList
Contributed by Geoffroy Givry
This script creates a ToDo List with checkboxes to tick when you've finished the tasks. You can also remove the ticked boxes and it creates a record of the complete tasks in a text node. Hope you will enjoy!! :)
Toggle Tracker4 TRS Values
Contributed by Henriette Adel
toggle the T, R and S values of a Tracker4 Node for each track at once
Track to Pins
Contributed by Jordan Boulais-Richard
Create Cvec4 (strokes very similar to Pins) in a splinewarp node from trackers of a selected tracker node! You can now decide if the parameters are being bake on the 'pins' or that values are link by expression to the trackers.
Track to Roto link
Contributed by Alex Frost
This handy tool will automatically take the tracking data from your Tracker node and generate a Roto node with the tracking data applied.
tracker_checkboxes
Contributed by Jazlyn Cartaya
Adds a tab in the Tracker node that lets you quickly check the T, R, or S checkboxes in the Tracker node.
TrackToRoto
Contributed by Alexey Kuchinski
Create tracked Roto node from Tracker node
transformRotationCurveEulerFilter
Contributed by Michael Karp
Repairs Euler 360° jumps in the Nuke curve editor, common problem when importing cameras in alembic and .fbx etc.
Universal_Gizmo_Installer
Contributed by shuvo fx
The Nuke Universal Installer is a powerful Python-based tool designed to simplify the installation of custom tools in Foundry Nuke. Whether it's a Gizmo, nk file (Group), or a Python Script, this tool makes the process as easy as a single click.No more editing menu.py manually, No more digging through .nuke folders.
valuePanel
Contributed by Falk Hofmann
Script to measure values on a Frame with an Option to normalize them.
Viewer Input Locks
Contributed by Golan Bend
Adds checkboxes to the 'Viewer1' node properties with the connected node names next to it. With a checkbox 'checked' (locked) you disable the viewer node to change that index input node with another.
wavePanel
Contributed by Falk Hofmann
create wave Expression in an extra tab on the Node where you need it.
winExploreDir
Contributed by Varun Hadkar
Explore your windows directory.
WrapItUp
Contributed by Max van Leeuwen
Collect all media, gizmos and other necessary files to make a Nuke script work, and copy it to one specific folder. Features: auto-relinking, checks for duplicates, a command-line interface, a nice user interface when run in Nuke.
Write and Notify
Contributed by Levente Vass
When the render is done, the tool sends you a message to your email address. The tool currently works with g-mail and yahoo accounts.
WUKONG
Contributed by zuo yizhen
A different nuke! Hack your operation! A new way to composite,include many powerful tools make your work easy and funny!
WUKONG 2.0
Contributed by zuo yizhen
To be coordinated your team work,we will cooperation into united front