splinewarpcontroller v1.0
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Contributor: Jordan Boulais-Richard
Usually when using the spline warp node, you have to go trough all the previous key frames of the source shape and replace the destination shape points.
This script create a controller shape on wich you can add independent key frames.
Requirements:
13.1, 13.0, 12.2, 12.1, 12.0, 11.3, 11.2, 11.1, 11 or later
13.1, 13.0, 12.2, 12.1, 12.0, 11.3, 11.2, 11.1, 11 or later
02 Jul 2022
56
Usually when using the spline warp node, you have to go trough all the previous key frames of the source shape and replace the destination shape points.
This script create a controller shape on wich you can add independent key frames. It is a third shape. The destination shape is the result of the source shape plus de difference of the controller shape with itself from the time it was created.
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INSTALLATIONS STEPS
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Add splinewarpcontroller.py to your .nuke folder
then add the following line to your menu.py :
def addController():
node = nuke.thisNode()
controller_button = nuke.PyScript_Knob(
'Create controller/destination shapes for selected curves',
'Splinewarp Controller',
'from splinewarpcontroller import splinewarp_controller\nsplinewarp_controller()'
)
controller_button.setFlag(4096)
node.addKnob(controller_button)
nuke.addOnCreate(addController, nodeClass='SplineWarp3')
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