Your search for Jo Bub returned 100 results.
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JSLoadRenderPasses
Contributed by jo Bubinowskowitch
A Gizmo that lets you load separatly rendered AOVs/passes at ease.
croptobbox
Contributed by jos wabeke
Crops and reformats to whatever your bounding box is!
J_Nodo_RoJo_No
Contributed by Jonathan Lisandro Gutierrez Vleeschower
advanced clean plate
link_hub
Contributed by Philippe HUBERDEAU
Link tool to help organize nodes flow with some handy features
backdrop_hub
Contributed by Philippe HUBERDEAU
The backdrop node with a bit of steroids !
primaries_hub
Contributed by Philippe HUBERDEAU
sort of photoshop like "Selective Color". (red green blue cyan magenta yellow)
glows_hub
Contributed by Philippe HUBERDEAU
Performs brights and darks glows as well as lightwrap in one handy tool with loads of parameters.
iblur_hub
Contributed by Philippe HUBERDEAU
Yet another iblur node, But not only ;-)
IDselect_hub
Contributed by Philippe HUBERDEAU
Generate antialiased multi-masks from double res IDpass
productivity_scripts_hub
Contributed by Philippe HUBERDEAU
a set (or a hub ;-) of python scripts to help organising and be efficient in Nuke !
edge_mask_hub
Contributed by Philippe HUBERDEAU
common mask operations (shrink, grow, erode, glow, edgedetect) in one handy tool.
pPass_Mask_hub
Contributed by Philippe HUBERDEAU
Gizmo that generates mask from point position pass. It has offset, rotate, non-uniform spread parameters and ability to generate cube or sphere. This new version has curve to control the shape of the gradient/feather as well as modify the spread according to the negative or positive values. (see animated gif)
relighting_hub_v1
Contributed by Philippe HUBERDEAU
Non physical but fast and handy relighting tool with shadows and loads of parameters.
Render_HUB
Contributed by Jorge HI
Node to manage the settings of all your nodes, have a work and render settings profile and change between them easily.
LaserSight
Contributed by Adam Bob Kelway
My first attempt at a gizmo. Simple gun laser sight setup that a colleague made. By default the colour is red. There is a check box to change the the colour to green, or change to the desired colour. The noise patterns are editable and viewable from the gizmo. To get started simply add a roto shape or matte about 4pixels in width into the LaserShape input and animate the shape to your shot's requirements. Any feedback in appreciated.
CursorToCamShake
Contributed by Adam Bob Kelway
Creates an animated Transform based on your cursor movement for precise Camera Shake creation.
P_Blood_Hit
Contributed by Adam Bob Kelway
A simple particle system with various presets for blood hits. Includes lighting for directionality.
disable_mmb_zoom
Contributed by Adam Bob Kelway
Updated to be Nuke15/16 compatible I couldn't get Yuri's version of this to work sadly, so through some forum searching and vibe coding this should work upon nuke startup. It preserves all normal mouse behavior (including MMB drag pan) and only blocks the MMB click zoom/zoom-to-fit in the Node Graph. It retries installation until Nuke’s Qt UI is ready, then distinguishes click vs drag using a small cursor-movement threshold. Add the py file to your .nuke and in our menu.py add import disable_mmb_zoom Let me know if you encounter bugs.
LensKernelFFT_v01
Contributed by Bob Roesler
Apply optical 'glare' to cg images based on a photographic HDR image. Version 1.1 is identical to v1.0, but saved with a .gizmo extension.
BAB_PaperOutlines
Contributed by Leonel nguyen
BAB_PaperOutlines is the first release from the BAB (Bric a Brac) creative tool series. It automatically generates stylized paper outlines in Nuke, featuring customizable colors, texture mapping, and easy flatten-paper adjustments for sharper edges.