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mS_Crop_Reverse
Contributed by Mohamed Selim
Reverse a cropped image in Nuke
msHelpers
Contributed by Mohamed Selim
msHelpers are a bunch of scripts to make those day to day tedious tasks more pleasant.
mS_RestoreGrain
Contributed by Mohamed Selim
This gizmo lets you preserve the original grain from your plate after keying.
mS_MarkerRemoval_Advanced
Contributed by Mohamed Selim
This gizmo lets you easily remove tracking markers from backing screens without the hassle of
painting, even when they intersect with the foreground elements.
Macbeth Chart for Nuke
Contributed by Mohamed Selim
Macbeth Chart built inside Nuke
Arri Alexa Metadata extraction for Nuke
Contributed by Mohamed Selim
Arri Metadata extract for Nuke is a tool I have been working on lately to make full use of the metadata available in the Alexa files right inside Nuke.
Set Frame Rate Bin view menu
Contributed by ant
Lets you set the frame rate for multiple Clips/Sequences in the project view
Roto Tip
inrange - Check if a Frame is Within a Certain Range
Checking whether a certain frame or number is within a given range is often needed, and often resulting expressions are unnecessarily complex.…
RenderManager - Qube!
In this short tutorial, I'll show you how to talk to the Qube! API within the Nuke interface for job submission. I will assume that you already have a running Qube! installation and that it is already capable of rendering Nuke jobs.…
Restore any plate's original grain | Edited
How to restore the plate’s original grain after pulling a key
This technique is meant for instances where you might want to use a keyer’s pre-multiplied output instead of copying the finished alpha back to the original plate.
Most of the time we want to remove the noise/grain from our plates before attempting to a pull a key.…
Getting correct format and frame range if QuickTime movie, added via Python
If you want to add a QuickTime movie to the DAG pythonically, here's a trick for making sure you get the correct format and frame range.
(setValue on the file knob after a node has been created does not work as expected)
filepath = myMov.mov
nuke.createNode("Read", "file {"+filePath+"}")
Animating a sky in Nuke based on luminance
This is a little trick which I’ve been using for a few years.…
Rebuilding bad frames using OFlow
The original version of this article (with video) can be viewed here
THE PROBLEM
This is a tool I recently built for helping fix footage that was shot on an octocopter. However, it could equally be used for any situation where you have footage that has good frames interspersed with bad frames i.e.…
Random Frames from Read node
If you want to generate random frames from your current read node :
Pace a FrameHold node below your read node
Then goto first frame:- edit expression and place this code
int( random(frame) * (last_frame-first_frame+1) + first_frame ) )
Verbose to super verbose python Trace Debugging
Sometimes, verbose just isn't enough. There are a couple options:
1st level:
In your nuke home dir (assuming you haven't changed it, ~/.nuke on OSX and Linux - I don't know Windows), add or modify the init.py file by adding the line:
import callbacksTrace
This prints out every callback nuke makes.…
Easily remove tracking markers
Easily remove tracking markers
When you work in a small company you have to constantly come up with fast solutions for tedious tasks, in this case tracking markers. I developed this workflow while working on a 1000+ frames plate where a marker was constantly intersecting with the actress's hair.…
Easily clean up difficult tracking markers without paint
When you work in a small company you have to constantly come up with fast solutions for tedious tasks, in this case tracking markers. I developed this workflow while working on a 1000+ frames plate where a marker was constantly intersecting with the actress's hair.…
Accessing Nuke’s Write node advanced Compression Settings dialog with Python.
There are a couple different ways of working with the Compression Settings panel for setting up a Quicktime in Nuke’s Write node.
Setting fps, quality & keyframe rate.
Nuke adds 3 additional hidden knobs: ‘fps’, ‘quality’ & ‘keyframerate’ to the Write node after selecting ‘MOV’ as the file type.…
Using init.py to dynamically change a plugin path based on the version of Nuke that is launched
We purchased a plugin for our Nuke pipeline but it was a different file for Nuke 8{jcomments on}{jcomments off} and 9. Unfortunately, the plugin was named the same for both versions meaning we couldn't just drop two different files in the plugins folder and have it sort out automatically.…