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SR_YxyGrade_Advanced
Contributed by SeanB
Precision grading in CIE_Yxy with luminance/color control + BG input for seamless edge blending. Tested on Nuke 15.
Slit Scan
Contributed by George.Pinkava
creates a slit scan effect, adjustable slit size (length of effect) and for now some basic gaussian filtering for softer edges
Brain storm noise
Contributed by ranjith1016
Create randomly generated noise patterns similar to after effects brain storm tool.
DuplicateGeometry
Contributed by adrian.heinzel
This script creates some 3D transform nodes for a 3D geometry and a control node.
FootageConverter
Contributed by adrian.heinzel
A script which converts footage in nuke.
TextCounter
Contributed by adrian.heinzel
Text node with an embedded counter.
Create_JPG_Write_Node
Contributed by adrian.heinzel
This is a hotkey script which creates a jpg write node.
reloadReadRanges
Contributed by adrian.heinzel
Reloads Reader Ranges
SpaceTransform
Contributed by Adrian Herr
Transforms position and normal passes between camera and world space.
PN_Matte
Contributed by Adrian Herr
Pick points in viewer and extract a 3D matte based on its position data or normal direction.
BlinnRelight
Contributed by Adrian Herr
Relighting with Blinn reflection model and additional features like texturing, occlusion, negative light and antialiasing.
Launching Nuke from the command line
I decided to write this simple and quick tutorial on how to Launch NukeX from the terminal since it took me a while to figure it out. I am not very good with command-lines which is why it took my some time to figure this out. hopefully this will save you a lot of time.…
Camera Trigonometry
Here is a scribble for some camera trigonometry.
Keep in mind that if you have an image / image sequence that corresponds to the camera (i.e. match move), then the horizontal aperture and vertical aperture need to reflect the image aspect, otherwise your render won't match the scans.
Dealing with NaN pixels
Here's an approach to dealing with the occasional NaN pixel that can for example crop up when outputting through the ScanlineRender node.…
Interview with Paul Van Camp
Whats your background?
I have a very diverse background starting with a degree in Electrical Engineering way back in ’79. I worked on theme park attractions with Disney before getting into film with the movie “Brainstorm” where I wrote camera controller software and then became the night-shift motion-control operator.…
Colour Smear for Nuke
This tutorial is from http://richardfrazer.com/tools-tutorials/
Smear out the edge colour of your A plate to create better soft edges. Works by blurring and un-premultiplying your image.…
Using init.py to dynamically change a plugin path based on the version of Nuke that is launched
We purchased a plugin for our Nuke pipeline but it was a different file for Nuke 8{jcomments on}{jcomments off} and 9. Unfortunately, the plugin was named the same for both versions meaning we couldn't just drop two different files in the plugins folder and have it sort out automatically.…
Coming soon
Shake to Nuke node guide
This is a reference guide that I wrote in late 2007, and then posted on VFXTalk in about November of that year. As such, it's more based around Nuke 4.8, and I'm sure there's a good amount that probably should be updated.…
Setting up Prman for Nuke 6.2 launched from the gui in OSX
Some people are having issues getting Prman working with Nuke 6.2. So this is a basic tutorial on setting up the proper environment variables you need. This only works when Nuke is launced from the gui under osx. I have a separate tutorial for getting it to work when you launch Nuke from the shell.
1.…