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Your search for Sean Brian Rowlands returned 64 results.

SR_YxyGrade_Advanced

Contributed by SeanB

Precision grading in CIE_Yxy with luminance/color control + BG input for seamless edge blending. Tested on Nuke 15.

Slit Scan

Contributed by George.Pinkava

creates a slit scan effect, adjustable slit size (length of effect) and for now some basic gaussian filtering for softer edges

Brain storm noise

Contributed by ranjith1016

Create randomly generated noise patterns similar to after effects brain storm tool.

DuplicateGeometry

Contributed by adrian.heinzel

This script creates some 3D transform nodes for a 3D geometry and a control node.

FootageConverter

Contributed by adrian.heinzel

A script which converts footage in nuke.

TextCounter

Contributed by adrian.heinzel

Text node with an embedded counter.

Create_JPG_Write_Node

Contributed by adrian.heinzel

This is a hotkey script which creates a jpg write node.

reloadReadRanges

Contributed by adrian.heinzel

Reloads Reader Ranges

SpaceTransform

Contributed by Adrian Herr

Transforms position and normal passes between camera and world space.

PN_Matte

Contributed by Adrian Herr

Pick points in viewer and extract a 3D matte based on its position data or normal direction.

BlinnRelight

Contributed by Adrian Herr

Relighting with Blinn reflection model and additional features like texturing, occlusion, negative light and antialiasing.

Launching Nuke from the command line

I decided to write this simple and quick tutorial on how to Launch NukeX from the terminal since it took me a while to figure it out.  I am not very good with command-lines which is why it took my some time to figure this out. hopefully this will save you a lot of time.…

Camera Trigonometry

Here is a scribble for some camera trigonometry. Keep in mind that if you have an image / image sequence that corresponds to the camera (i.e. match move), then the horizontal  aperture and vertical aperture need to reflect the image aspect, otherwise your render won't match the scans.

Dealing with NaN pixels

Here's an approach to dealing with the occasional NaN pixel that can for example crop up when outputting through the ScanlineRender node.…

Interview with Paul Van Camp

Whats your background? I have a very diverse background starting with a degree in Electrical Engineering way back in ’79. I worked on theme park attractions with Disney before getting into film with the movie “Brainstorm” where I wrote camera controller software and then became the night-shift motion-control operator.…

Colour Smear for Nuke

This tutorial is from http://richardfrazer.com/tools-tutorials/ Smear out the edge colour of your A plate to create better soft edges. Works by blurring and un-premultiplying your image.…

Using init.py to dynamically change a plugin path based on the version of Nuke that is launched

We purchased a plugin for our Nuke pipeline but it was a different file for Nuke 8{jcomments on}{jcomments off} and 9.  Unfortunately, the plugin was named the same for both versions meaning we couldn't just drop two different files in the plugins folder and have it sort out automatically.…

Coming soon

Shake to Nuke node guide

This is a reference guide that I wrote in late 2007, and then posted on VFXTalk in about November of that year. As such, it's more based around Nuke 4.8, and I'm sure there's a good amount that probably should be updated.…

Setting up Prman for Nuke 6.2 launched from the gui in OSX

Some people are having issues getting Prman working with Nuke 6.2. So this is a basic tutorial on setting up the proper environment variables you need.  This only works when Nuke is launced from the gui under osx.  I have a separate tutorial for getting it to work when you launch Nuke from the shell. 1.…
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