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Outer Space Simulator
Contributed by mkrzastek
A little physics simulation tool that tries to emulate gravity between nodes, right in the node graph
MagicFlicker
Contributed by Gilles
Create random flickering with controls
MagicDefocus
Contributed by Gilles
2d and depth defocus with optical lens effects
Digital Counter
Contributed by jgbidwell
This gizmo makes a customizable LED or LCD counter or countdown. Uses a custom LED Roto-shape based font.
Reassign keyboard shortcuts in Nuke6.3v8 -- now it's simple!
Now that Nuke 6.3v8 is out, the Foundry has given us a simple way to reassign keyboard shortcuts for items that are already in menus. This used to be rather complicated, but now it's easy. Here's how.
As an example we'll reassign the Posterize node to the control-p shortcut.…
Leave Selected False
Contributed by WhiteTotoro
Fix drag and drop connect when selected node
Interview with Bill Spitzak
Whats your background?
I studied Computer Science at MIT, then worked on Personal Computer software for a few years. Then I went to the USC film school, where I first worked on production design, which is something I felt I was able and wanted to do, but soon was doing animation.…
Controlling the ShuffleCopy through Python
The shuffleCopy node might be one of the hardest things to grasp for new Nuke users. Throw a bit of python at it and I bet we could confuse even a seasoned user.
Lets try a bit of code and see what we get.…
Creating fast water reflection
Creating realistic water reflection
Preview:
When we were working on The Admiral, it become clear very soon, that we will have to deal with water reflection. As obvious, ocean reflection is quite complex, and although rendering reflection in Arnold is quite fast, it will never catch up with speed and efficiency of doing such a thing at compositing phase.…
Sample colour and fill the whole image
set cut_paste_input [stack 0]
version 12.2 v5
push $cut_paste_input
Expression {
expr0 "\[sample this r colourPicker.x colourPicker.y sampleSize sampleSize]"
expr1 "\[sample this g colourPicker.x colourPicker.y sampleSize sampleSize]"
expr2 "\[sample this b colourPicker.x colourPicker.y sampleSize sampleSize]"
expr3 1
name sampleColour
selected true
xpos -155
ypos 588
addUserKnob {20 ColourPicker l "Colour Picker"}
addUserKnob {12 colourPicker}
colourPicker {709 358}
addUserKnob {16 sampleSize}…
TransformThis - example for Smart Node Creation
Here is simple recipe for your menu.py, to make a hotkey that creates a normal Transform node for 2D nodes (just like th default 't' does), but if a 3D node is selected, it will create a TransformGeo node instead:
To find out if the selected node is a 3D node, I usually just check for a knob that 2D…
List of Nuke Flags
"""
flags.py
nuke flags for easy access from /include/DDImage/Knob.h
These are updated for nuke 6.2 with added comments. Flags not in 6.1 are
READ_ONLY, GRANULARY_UNDO, NO_RECURSIVE_PATHS
comments taken from Documentation/NDK/Plugins/namespaceDD_1_1Image.html#426fa024992892aa333e53b4e19109b5
"""
# General flags (must not intersect any class-specific flags):
# Values that work for any knob:
DISABLED = 0x00000080 # DISABLED Set by disable(), cleared by enable().…
Interview with Paul Van Camp
Whats your background?
I have a very diverse background starting with a degree in Electrical Engineering way back in ’79. I worked on theme park attractions with Disney before getting into film with the movie “Brainstorm” where I wrote camera controller software and then became the night-shift motion-control operator.…
Checking if a Node is a Gizmo
There are several ways to find if a certain node is a gizmo or not in Nuke. Here is a list of the most common ways to achieve that and their respective pitfalls if any.…
Some Flags
Using flags can be frustrating because not all flags are easily accessed or documented. Create a flags.py file and you have a simple way to easily get at them. Thanks to Nathan and Dee for the tip on where to find them.…
Smoothing Animation Curves
Smoothing an animation curve can be done through the animation curve's “Edit/Filter” option.
However, this will move the original keyframes which seems a little destructive and doesn't allow a nice fine tuning workflow (other than jumping up and down on the undo button and trying again with a different value).…
Debugging python code IN nuke with Eclipse (step through like a pro!)
Introduction
This tutorial is intended for technical artists or developers who already know how to run Python scripts in Nuke.
What is debugging? If you already know, skip on ahead.
Debugging offers you the ability to pause code execution and interact with a live session.…
Interview Jonathan Egstad
Whats your background?
I have a mixed background in technology and media from a young age. Like other motion-picture enthusiastic children I gravitated towards visual-effects early on, but didn't really find a path for my creativity until the video revolution in the '80s allowed greater access to movie-making tools.…
Regular Expressions (re module) to Fix Broken Scripts
I will state up front I am no expert in regular expressions, but by a lot of pounding and testing, I've gotten some really useful results for painlessly helping out with broken scripts (skip tutorials and go to recipes...).
For a primer on regular expressions go here.…
Creating a custom motion vector blur using trackers.
The original version of this article can be viewed here
As a compositor, one of our daily tasks is to integrate plates of elements (dust, smoke, fire, water etc.) into our shots. Rarely do we get plates that were filmed specifically for the exact shot we are working on, so we rely on libraries of pre-filmed (stock) elements.…