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VP Lord of Nodes
Contributed by Vladislav Parfentev
Nodes control never was so easy!
hpFloodFill
Contributed by Hendrik Proosa
hpFloodFill plugin floods alpha channel of input image based on seed from mask and/or position input. It produces binary mask of flooded area, which can in turn be used for masking original alpha.
nukeprocess
Contributed by Francois Lord
Python module to control Nuke from the exterior. Useful for pipeline automation.
DuboisAnaglyph
Contributed by Francois Lord
Anaglyph node using the Dubois color matrix to preserve colors while keeping the viewing experience comfortable.
Cloud_Maker_v1
Contributed by ozgur taparli
Cloud Maker is a particle gizmo for creating 3D clouds and fog with procedural noise.
P_Blood_Hit
Contributed by Adam Bob Kelway
A simple particle system with various presets for blood hits. Includes lighting for directionality.
Flare_Rig
Contributed by Chad Buehler
Flare Rig - Customize and build you're own unique flares (essentially it's Video Copilot Optical Flares without the library or presets for free)
Spot Flare
Contributed by Mads Hagbarth Damsbo
Toolset to generate single light flaring with shimmering.
FL_ReversibleSoftClip
Contributed by Francois Lord
It takes any values between zero and infinity and compresses them between zero and one.
FlareSuperStar
Contributed by Lukas Fabian
Create nice, organic looking star flares.
PointCloudKeyer
Contributed by Isaac Spiegel
A 2D keyer that plots chroma information as a point cloud on the x and y axis. Allows the user the draw a roto shape around the pixels they want to key. Tested in Nuke 11.x but should be functional in any versions of Nuke which have BlinkScript. Video tutorial for the PointCloudKeyer: https://www.youtube.com/watch?v=4_EnJbYfwYQ For more information read about this node on my blog: isaacspiegel.com/blog
AutoFlare
Contributed by Vincent Wauters
Automatic Lens Flare filter based on image content.
flockOfBirds
Contributed by Frank Rueter
flock of birds
FlareFactory
Contributed by Doug Hogan
'FlareFactory Plus' is a tool I wrote that fills a big gap in Nuke…preset Lens flares.
PointCloudTrack
Contributed by Pranjal choudhary
Gizmo to generate tracks out of Nuke's native point cloud or any geometry by sampling values from the viewer.
flockOfBirdsLegacy
Contributed by Frank Rueter
flockOfBirds for pre v7
H_AutoFlare
Contributed by han cao
Automatic flare Generation based on image input.
NukeToAEOpticalFlares
Contributed by Johan Romero
This gizmo corvert a 3d data to 2d position, create AE keyframe data. to work with Optical Flares.
CoordSysConv
Contributed by lucas van rossum
A little gizmo to convert coordinate system of normal and point passe by importing the camera of your 3d scene.
ct_EdgeFlare
Contributed by Chris Turner
A procedural lens flare tool designed to generate 'edge flares', secondary flares that appear at the edge of frame as light hits the lens from outside the viewing frustum.