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Measuring Plugin Speed
This was recently discussed on the nuke-dev mailing list and some approaches were new to me, so I thought I would add all answers here: * Use the -P switch to pute nuke into performance mode * Have a test .nk (e.g Read->MyNode->Write) and compare times how long it takes to render on the command line with "nuke -x" *…
Interview with Jack Binks
The "J" behind the Ops
From HDR merging to rigid body dynamics
A chat with Jack Binks, creator of J-Ops
Interview with Jon Wadelton
NUKE... The Jon Story
We chat to Jon Wadelton, NUKE's product manager
Setting up Prman for Nuke 6.2 launched from the gui in OSX
Some people are having issues getting Prman working with Nuke 6.2. So this is a basic tutorial on setting up the proper environment variables you need. This only works when Nuke is launced from the gui under osx. I have a separate tutorial for getting it to work when you launch Nuke from the shell. 1.…
Setting up Prman for Nuke 6.2 launched from the shell in OSX/Linux
Lots of people are having issues getting Prman working with Nuke 6.2. So this is a basic tutorial on setting up the proper environment variables you need for launching Nuke from the shell under osx & linux. Bash Shell setup In a text editor create the file ".bash_profile" in your $HOME directory (/Users/yourUserName under osx or /home/yourUserName under linux) 1.…
Auto Cleanplate for Nuke
The original version of this article can be viewed here I was recently watching a demo of the Remove tool in Mocha Pro, which is a very powerful way of cleaning a foreground object out of the background of your plate.…
Creating a 3D image plane
Many people wonder how to line up a 3D Card in away that it fits the render camera's frustum perfectly and thus it's texture is unaltered in the render.…
Shake to Nuke, a transition guide - Part III: Data Flow
3. Data flow Visual indicators: Both Shake and Nuke are node-based compositing packages, so if you're used to working with Shake, you won't have too much trouble building and interpreting a script in Nuke. However, Nuke does provide a few more visual cues than Shake as to what's happening on each node.…
Interview with FX Elements
Bloody, smokey fx elements
Brad Hawkins about his fxelements.com
Interview with Artixels
Escher - Sphercial Harmonics and more
Artixels release exciting new NUKE plugins.
Read our interview with Mike Wong
Interview with Hugh Macdonald
Big Pipe, Little Pipe
Pipelines, open source & developing for NUKE
Read the Hugh Macdonald interview
Concatenation of transforms in Nuke
A fairly common question among Nuke users is whether transformation nodes concatenate in Nuke, which nodes do and don't, and how can one tell. The subject can be particularly confusing for artists who had used Shake before and liked the way it gave a visual clue of nodes that were concatenating.…
Shake to Nuke, a transition guide - Part IV: Operators (nodes)
4. OPERATORS (nodes) In this last part of the Shake to Nuke transition, I'll go through the different categories of nodes in Nuke, and outline some of the biggest differences you may find coming from Shake. For a full description of the available operators/nodes available in Nuke, the user manual is the best reference available.…
Shake to Nuke, a transition guide - Part I: The Interface
Changing a piece of software you work with on a daily basis can be a frustrating experience at first.…
Interview with Frederich Munch
A whole new (3D) world
Geometric Tools and Dynamics...
Amazing new 3D plugins by Frederich Munch
Expression Node 101
Introduction The expression node in nuke is a bit of a mystery for most people, but it's incredibly powerful.…