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Measuring Plugin Speed

This was recently discussed on the nuke-dev mailing list and some approaches were new to me, so I thought I would add all answers here: * Use the -P switch to pute nuke into performance mode * Have a test .nk (e.g Read->MyNode->Write) and compare times how long it takes to render on the command line with "nuke -x" *…

Interview with Jack Binks

The "J" behind the Ops

From HDR merging to rigid body dynamics
A chat with Jack Binks, creator of J-Ops

Interview with Jon Wadelton

NUKE... The Jon Story

We chat to Jon Wadelton, NUKE's product manager

Setting up Prman for Nuke 6.2 launched from the gui in OSX

Some people are having issues getting Prman working with Nuke 6.2. So this is a basic tutorial on setting up the proper environment variables you need.  This only works when Nuke is launced from the gui under osx.  I have a separate tutorial for getting it to work when you launch Nuke from the shell. 1.…

Setting up Prman for Nuke 6.2 launched from the shell in OSX/Linux

Lots of people are having issues getting Prman working with Nuke 6.2. So this is a basic tutorial on setting up the proper environment variables you need for launching Nuke from the shell under osx & linux. Bash Shell setup In a text editor create the file ".bash_profile" in your $HOME directory (/Users/yourUserName under osx or /home/yourUserName under linux) 1.…

Auto Cleanplate for Nuke

The original version of this article can be viewed here I was recently watching a demo of the Remove tool in Mocha Pro, which is a very powerful way of cleaning a foreground object out of the background of your plate.…

Creating a 3D image plane

Many people wonder how to line up a 3D Card in  away that it fits the render camera's frustum perfectly and thus it's texture is unaltered in the render.…

Shake to Nuke, a transition guide - Part III: Data Flow

3. Data flow   Visual indicators: Both Shake and Nuke are node-based compositing packages, so if you're used to working with Shake, you won't have too much trouble building and interpreting a script in Nuke. However, Nuke does provide a few more visual cues than Shake as to what's happening on each node.…

Interview with FX Elements

Bloody, smokey fx elements

Brad Hawkins about his fxelements.com

Interview with Artixels

Escher - Sphercial Harmonics and more

Artixels release exciting new NUKE plugins.
Read our interview with Mike Wong

Interview with Hugh Macdonald

Big Pipe, Little Pipe

Pipelines, open source & developing for NUKE
Read the Hugh Macdonald interview

Concatenation of transforms in Nuke

A fairly common question among Nuke users is whether transformation nodes concatenate in Nuke, which nodes do and don't, and how can one tell.  The subject can be particularly confusing for artists who had used Shake before and liked the way it gave a visual clue of nodes that were concatenating.…

Shake to Nuke, a transition guide - Part IV: Operators (nodes)

4. OPERATORS (nodes) In this last part of the Shake to Nuke transition, I'll go through the different categories of nodes in Nuke, and outline some of the biggest differences you may find coming from Shake. For a full description of the available operators/nodes available in Nuke, the user manual is the best reference available.…

Shake to Nuke, a transition guide - Part I: The Interface

Changing a piece of software you work with on a daily basis can be a frustrating experience at first.…

Interview with Frederich Munch

A whole new (3D) world

Geometric Tools and Dynamics...
Amazing new 3D plugins by Frederich Munch

Expression Node 101

Introduction The expression node in nuke is a bit of a mystery for most people, but it's incredibly powerful.…