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Tool Wish List

Suggest and vote for tools that the Nukepedia community can create with Gizmos, Python, PySide etc.

If people start writing one of the suggested tools, it might be best to leave a comment and let people know, so we can avoid redundant work.

21
15

Votes

Comments (5)Remove node with dynamic amount of channel/layer knobs (completed)
http://www.nukepedia.com/gizmos/channel/dynamic-remove-node
Frank Rueter
8 Years ago
cool, thanks Alex!
Alex Hughes
8 Years ago
http://www.nukepedia.com/gizmos/channel/dynamic-remove-node

Done
Alex Hughes
8 Years ago
Cool, I just made it for you. I need to get it approved first but it will be soon. Let me know if you have any problems with it.
Frank Rueter
8 Years ago
Similar but not quite the same. I meant the same thing as teh Remove node, but with an option to add as many channels/layers as you like rather than the hardcoded amount. Totally achievable with a gizmo a little bit of python
Alex Hughes
8 Years ago
Does this do what you want?
http://www.nukepedia.com/plugins/channel/removechannels
Anonymous
22
11

Votes

Comments (3)PositionProjector, a node that can project a texture with the help of a position pass instead of geometry (completed)
http://www.nukepedia.com/gizmos/other/reproject3d
23
10

Votes

Comments (3)DeepSTMap
24
9

Votes

Comments (1)plugin that exposes the underlying concatenated 4x4 transform matrix as matrix knob
25
9

Votes

Comments (0)Color Umixing Keye r based on Pixar's new technology
26
9

Votes

Comments (2)A simple UV unwrap/generate/handling tool for generic geo/cards within Nuke, not dependant on ModelBuilder geo.
27
8

Votes

28
7

Votes

Comments (3)Deep Object/Material ID
29
7

Votes

Comments (0)3D Object Smoothing.
30
7

Votes

Comments (0)STmap/UVmap projection, like projecting textures on 3d renders, using the stmap/UVmap
31
6

Votes

Comments (1)OptBbox ; Optimal bbox
32
6

Votes

Comments (0)Soft select option for roto nodes similar to maya's 3d version
33
5

Votes

34
5

Votes

Comments (0)Universal Keyframe Control Panel
35
5

Votes

Comments (2)a bayesian matting node / refining node

https://github.com/MarcoForte/bayesian-matting
36
5

Votes

Comments (0)after render, copy files to certain directory
37
5

Votes

Comments (3)Delete unwanted(nodes which aren't connected to the tree) and disabled nodes to cleanup the script. (completed)
http://www.nukepedia.com/python/misc/scriptcleanup
38
5

Votes

Comments (1)TimeEcho with more blending modes
39
5

Votes

Comments (0)Cinema 4d Camera and Scene importer matching Nuke's scene measurements and axis direction.
40
4

Votes

Comments (1)Stylesheet for viewing performance profilers xml files in browser
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