A defocus fully controllable by maps, powered by BlinkScript
AL_Defocus (Beta)
Updated: 1 January 2018
Author: konobee
Compatible Nuke versions: 9.0 or later
Compatibility: Windows
This Gizmo is meant to extend the standard defocus node, by adding lot of customisation with maps.
It's not meant to be a physically accurate bokeh simulation, but a fast approximation! (less than 2s on an old GPU for this test)
Under the hood its just one blinkscript who make the magic, the rest of the gizmo is for generate/visualize the defaults maps!
So, you can look into it, for more fine tuning.
(There is a 140 pixels limitation on the filter for the beta)
Maps:
Interface:
Examples:
Known issues:
- Artefact may occure with too high values on Chroma Offset
- Slight color shift on the filter with Chroma Offset
- Not perfect behavior with little value on Size
- The Lens conserve the light energy (Maybe a features
)