Geo orientation based on 3 points
CardPlacement
Updated: 21 August 2010
Author: lucienfostier
Compatible Nuke versions: 6.0 or later
Compatibility: Windows
This node will orientate any geo based on 3 axis, one origin, and 2 others points representation a planar.
It computes the normal vector of this planar so you can use it with a TransformGeo look input to orientate and then move your geo to the origin using the axis input of the TransformGeo for perfect fit (the normal vector is relevant only if the geo is at the origin point)