CardPlacement

Geo orientation based on 3 points

Updated: 21 August 2010

Author: lucienfostier

Compatible Nuke versions: 6.0 or later

Compatibility: Windows

This node will orientate any geo based on 3 axis, one origin, and 2 others points representation a planar.
It computes the normal vector of this planar so you can use it with a TransformGeo look input to orientate and then move your geo to the origin using the axis input of the TransformGeo for perfect fit (the normal vector is relevant only if the geo is at the origin point)

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