Generates reflections from a mirrorball using camera normal pass or loaded geo
Environment Reflections
Updated: 13 June 2015
Author: mrfe
Compatible Nuke versions: 8.0 or later
Compatibility:
This gizmo geretates fake evironment reflections forma a mirrorball or a latlong map on any 3d render.
You can plug in a camera normal pass or a geo cache (alembic or fbx), if you don't have the pass.
If the camera moves you can load it as well for consistent reflections.
Enjoy ;)