Create specular copy of the main Camera respect of a card(mirror plane) to produce mirror reflections.
in_3dMirror
Updated: 1 November 2013
Author: lookin
Compatible Nuke versions: 6.0 or later
Compatibility: Linux, Mac, Windows
in_3dMirror produce mirror reflections creating specular copy of the main Nuke Camera respect to one card plane (Mirror surface).
Also have fresnel control of the reflections.Â
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30-10-2013 - v1.2 - Update - Knowing issues
- Obstructing object have to be divided from the main scene
- In particular situation of rotation of the camera and cardmirror the maths in broken
24-02-2013 - v1.1 - Update - Knowing issues
- Obstructing object have to be divided from the main scene
- Camera and CardMirror have to be connected directly to in_3dMirror node without any points (FIXED)
- CardMirror and Camera need to have the same name of the example script (FIXED)
- In particular situation of rotation of the camera and cardmirror the maths in broken
26-06-2012 - v1.0 - Start Release
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