in_3dMirror

Create specular copy of the main Camera respect of a card(mirror plane) to produce mirror reflections.

Updated: 1 November 2013

Author: lookin

Compatible Nuke versions: 6.0 or later

Compatibility: Linux, Mac, Windows

in_3dMirror produce mirror reflections creating specular copy of the main Nuke Camera respect to one card plane (Mirror surface).

Also have fresnel control of the reflections. 

in-3dMirror preview2

 

in-3dMirror-Image_Post_v02

 

30-10-2013 - v1.2 - Update - Knowing issues

- Obstructing object have to be divided from the main scene

- In particular situation of rotation of the camera and cardmirror the maths in broken

24-02-2013 - v1.1 - Update - Knowing issues

- Obstructing object have to be divided from the main scene

- Camera and CardMirror have to be connected directly to in_3dMirror node without any points (FIXED)

- CardMirror and Camera need to have the same name of the example script (FIXED)

- In particular situation of rotation of the camera and cardmirror the maths in broken

26-06-2012 - v1.0 - Start Release

 

 

(For any questions, comments or suggestions please email [email protected])

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