P_Mask

Takes the Position Data from the render and let's you create a mask for a region using a shape. Allows the shape to be a sphere or a cube. I have added options to change the overlay color so its prominent.

First submitted: 21 September 2025

Author: Sinobi.Anish

Compatible Nuke versions: All

Compatibility: Source

How to use:
Plug the position pipe to fetch the position data of the render.
Use the picker to select the region.
There are options to change the shape of the mask.
Use the 3D options to make precise shape of the mask.
Use the masked alpha for what you want to do.

Keep Creating. <3

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