Project a texture onto the rest position pass of rendered CG elements. Will stick to animation.
RefPosProject
Updated: 12 February 2021
Author: rGray
Compatible Nuke versions: 10.5 or later
Compatibility: Linux, Mac, Windows
This node will transform the rest position into the world position pass so true camera projects can be done on the rest position. This means projections will stick to animated characters and such. Instructions on how to use it can be found on the 'Info' tab on the node. Requires nukeX.