Simulate 3D volume rays.
TX_3DRays
Updated: 21 March 2012
Author: Tomas
Compatible Nuke versions: 6.0 or later
Compatibility: Linux, Mac, Windows
TX_3DRays
This tool is working approximatively like the TX_Fog : a multiple amout of card give the illusion of volume.
This time by connecting to the input a matte corresponding to the rays in white and to the shadows in black, it will slice it to shade all the card with the correct amout of texture to simulate a volumetric light
features :
- fully adjustable shape of the volume of the rays and to their apsect
- works pretty well in stereo
- easily animatable
- nice looking volume rays