Coverage Pass

Extract Coverage Pass from render in Arnold & Renderman

Updated: 14 March 2019

Author: [email protected]

Compatible Nuke versions: 7.0 or later

Compatibility: Linux, Mac, Windows

Use this gizmo to calculate coverage pass from a render.


Version 1.2:

+ Small updates


First of all, you need two images with:

- anti-aliasing filter

- aliasing

 

How to use it:

  1. Connect the inputs to the gizmo
  2. Gizmo creates automatically a difference between two images in rgba channels
  3. You can modify output with gamma knob and invert it

 

Coverage Pass is an image with white background and black edges.

 

Video Instructions: https://vimeo.com/226937474

 

CoveragePass_LOW.gif

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