Extract Coverage Pass from render in Arnold & Renderman
Coverage Pass
Updated: 14 March 2019
Author: [email protected]
Compatible Nuke versions: 7.0 or later
Compatibility: Linux, Mac, Windows
Use this gizmo to calculate coverage pass from a render.
Version 1.2:
+ Small updates
First of all, you need two images with:
- anti-aliasing filter
- aliasing
How to use it:
- Connect the inputs to the gizmo
- Gizmo creates automatically a difference between two images in rgba channels
- You can modify output with gamma knob and invert it
Coverage Pass is an image with white background and black edges.
Video Instructions: https://vimeo.com/226937474