K_NaturalGlow

Simple natural glow & LightWrap

Updated: 16 September 2024

Author: kurono

Compatible Nuke versions: 12.2 or later

Compatibility: Windows

This Glow node can be applied to CG-rendered light sources and other materials with high brightness values to make them glow while preserving the brightness of the original light source.

This avoids the problem of the glow core becoming brighter than the original light source in HDR works, for example.

It can naturally match the glow of physics-based CG lighting sources with the glow of light sources in live-action material.

Conversely, it is not suitable for glow processing of material that does not have high luminance values.

LightWrap mode can be used as a LightWrap node.

 

v1.8 BugFix Update 2024/09

Glow4

 

 

Keep emission value.

Glow2.jpg

 

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