Color Picker ID

Generate a matte from the ID and the Coverage Pass, like the Cryptomatte

Updated: 17 December 2019

Author: [email protected]

Compatible Nuke versions: 7.0 or later

Compatibility: Linux, Mac, Windows

Use this Gizmo if you want to extract a matte from your ID pass, instead of Cryptomatte

Video instructions: https://vimeo.com/227128119

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New in version 3.1:

+ Modified for Nuke 8.0

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New in version 3.0:

+ Some little fixes

+ Cleaned label of the node

+ Added Reset button

+ Added bold and italic texts

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New in version 2.0:

+ Removed button UPDATE. Now it's done automatically :)

+ More attributes to extract the correct ID in an easier way!

+ knob MIX for each ID

+ Added mask

+ Choose the channel of the Coverage Pass

Schermata_2018-02-11_alle_11.44.49_AM_copy.jpg

 ColorPickerID_01.jpg

ColorPickerID_02.jpg

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Connect input ID to the ObjectID that you rendered.

 Cattura.9.jpg

This Gizmo has 4 tabs:

  • ColorPicker: select colors in your ID. Click on checkbox active to activate this Picker
  • Controls: select Pick from the list and click on the UPDATE button. Here you can modify each single matte
  • Coverage: if you connect a Coverage Pass (on the alpha channel), here you can tuning the Coverage
  • Final Matte: adjust the final matte, all IDs together!

 

Cattura3.jpg

 

ColorPickerID can work with Coverage Pass, with the relative input. Coverage pass must be in the alpha channel.

Use Gizmo CoveragePass to extract this image from Arnold and RenderMan. 

Cattura2_colorPickerID.jpg

Video instructions: https://vimeo.com/227128119

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Special Thanks to Matteo Corbi

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